Personally, I think skillshards are right where they need to be. Something in the game should be hard to achieve, so that it feels rare and awe-inspiring when you see a fully skill-sharded character. If skillshards were easy to acquire, the game would start to get boring when you and everyone else had a ton of fully maxed out characters. Skill Shards are what's going to keep people playing (aka grinding) this game for a long time to come, and that's not a bad thing.
Totally agree.
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