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  1. #1

    Grim Reaper Eddie (Magus Type)

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    FURY

    Dance of the Dead
    Deals magic damage to all enemies.
    Revive all allies.
    50% Chance to Doom random enemy.
    Doom instantly kills targets after 3 turns. Targets killed by Doom cannot be revived.
    LV 2/4 DMG+ 10/25%
    LV 3/5 Effect Chance +15/20%

    BASIC SKILLS

    Slash
    Deals 3 hits of magic damage.
    30% to Reset and trigger attack again.
    LV 2/4 DMG+ 5/10%
    LV 3/5 Effect Chance +5/10%

    Horrow
    Deals 3 hits of magic damage to enemies.
    50% Chance to Heal on each hit.
    25% for an Extra Turn.
    LV 2/4 DMG+ 5/10%
    LV 3/5 Effect Chance +5/10%

    Cleave
    Deals 2 hits of magic damage to enemies.
    40% to Heal Block for 2 turns.
    LV 2/4 DMG+ 5/10%
    LV 3/5 Effect Chance +5/10%

    POWER SKILLS

    Death Grip
    Deals magic damage to all enemies.
    40% Chance to Drain HP of enemies to all allies for 2 turns.
    LV 2/4 DMG+ 5/10%
    LV 3/5 Effect Chance +5/10%

    Harvest
    Deals magic damage to all enemies.
    50% Chance to Lower MR.
    Drain Power for each harmful effect on the enemy.
    LV 2/4 DMG+ 5/10%
    LV 3/5 Effect Chance 5/10%

    Spell Vamp
    Deals magic damage to all enemies.
    Grants Spell Vamp for 2 turns.
    Spell Vamp heals you for 60% of the magic damage you deal.
    LV 2/3/4/5 DMG+ 5/10/15/20%

    TALISMAN SLOTS

    3 Open / 3 Magus

  2. #2
    Senior Member
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    Sweet! Available when?

  3. #3
    Quote Originally Posted by Ezz View Post
    Sweet! Available when?
    Grim Reaper Eddie is an exclusive reward to the new Achievements system coming in the next update. Get a preview of what's coming up in that update over here.

  4. #4
    Senior Member vgta99's Avatar
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    I must to have him!
    join me in game: vgta99-8855
    Lot of Champions 5*
    EDDIES

    GRE,SOLE,ME,SE
    SOLDIERS
    ABB,AOF,COTD,AG,ABB,NOL,CR,CG,AS,PDK,AOP,AS,ABB,UR,COC,GS

  5. #5
    Senior Member
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    This looks awesome!

  6. #6
    Senior Member BillLion's Avatar
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    OK, I may want this one more than FOTD Eddie...nah, I need them both!

  7. #7
    This guy is a royal pain in the ass to deal with. Seems the times he attacks 4 times to me are the times I could actually win a match until he takes out my harpy and I'm left with two characters. I usually can survive without my Eddie, but the harpy is the one he aims for with 4 attacks.

  8. #8
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    Quote Originally Posted by BonFire View Post
    This guy is a royal pain in the ass to deal with. Seems the times he attacks 4 times to me are the times I could actually win a match until he takes out my harpy and I'm left with two characters. I usually can survive without my Eddie, but the harpy is the one he aims for with 4 attacks.
    A sentinel team is great against GRE defenses as he can kill 1 or even 2 warrior enemies within one turn. Unless GRE is paired up with warrior allies with strike talismans In that case I'd suggest GCR for revive and endure
    Enti-2694

  9. #9
    Senior Member Fudjo's Avatar
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    Quote Originally Posted by BonFire View Post
    This guy is a royal pain in the ass to deal with. Seems the times he attacks 4 times to me are the times I could actually win a match until he takes out my harpy and I'm left with two characters. I usually can survive without my Eddie, but the harpy is the one he aims for with 4 attacks.
    Shell talismans kill Grim Reaper Eddie dead. Just about every Grim Reaper build is a glass cannon. He bounces off of the Shell talismans (and high HP Sentinel characters) and then gets crushed.

    But yeah, I've seen teams involving a Grim Reaper, a Nomad, and a Red Bat, and they'll vaporize a couple of your toons if they go first if you're not prepared.
    Satan81-5023

  10. #10
    Senior Member HeadOnFire's Avatar
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    EDIT: This build has been rendered useless by the recent change to energy talismans. They used to be able to steal power from every target they hit, now they can only steal power from one target at a time.


    Has anyone else considered building Reaper Eddie for anything other than pure damage? (I only read half this thread, so sorry if that was already answered. Anyway, I mostly use my Grim Reaper as a support character in the arena, with an Energy set and a Freezing set. I mostly use Horrow (his AOE attack that can heal himself and gain an extra turn). This almost always gives him a heal, since it's a 50% chance for all 3 hits, and usually steals 3-6 power. The chance to freeze enemies coupled with the chance for an extra turn makes for some truly powerful, if inconsistent, crowd control. Anyway, I use those power steals and extra turns to use high-cost abilities (such as The Nomad's Mirage and and The Prisoner's Chain) in the same turn. Since I recently acquired a (gunner) Golden Son, who can give my harder-hitting allies an extra turn for just 5 power, I usually end up stunning, freezing, or killing half the opposing team in a single turn, with half my own team being invisible more than half the time.

    I think glass cannon Grim Reaper is probably better for cosmos and time rift battles. But in the arena, I go with the high-health, power stealing Reaper Eddie >:D
    Last edited by HeadOnFire; 08-10-2017 at 09:39 PM.

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