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  1. #1

    Visions Eddie (Sentinel Type)

    Visions_Eddie.png

    FURY

    Blindside
    Deals true damage to all enemies.
    Stuns enemies for 1 turn. You are stunned for 2 turns.
    Damage increases with your Max HP.
    LV2/3/4/5 DMG+10/10/15/15%

    BASIC ABILITY

    Smash
    Deals magic damage to an enemy
    Damage dealt is based on your MAX HP.
    LV2/3/4/5 DMG+5/5/10/10%

    Take

    Deals magic damage to a single target.
    50% Chance to Remove Beneficial Effects from the target

    Titan Shield
    Absorbs Damage for 2 turns.
    The strength of the shield is based on your Max HP and will break if depleted.

    POWER ABILITY

    Clutch (4 PWR)
    Deals magic damage to a single target.
    35% Chance to Stun enemy for 1 turn.
    20% Chance to Silence the enemy for 2 turns.
    LV2/4/6 DMG+10/10/15%
    LV3/5 Effect Chance+5/5%

    Blur (5 PWR)

    Deals magic damage to all enemies.
    40% Chance to Blind them for 2 turns.
    LV2/3/5 DMG+10/10/15%
    LV4 Effect Chance+10%

    Equilibrium (6 PWR)
    Removes Negative Effects for 2 turns.
    Heals all allies for 2 turns.
    Heals amount is based on your MAGIC and Max HP.
    LV2/3/4/5 Healing+10/10/10/15%
    Last edited by Kaijester; 07-26-2016 at 07:22 AM.

  2. #2
    Weirdest Eddie to me, with 4 types of Power Ability & 2 Type of Basic Ability instead. Not to mention a Fury that stun yourself for 2 turns.

    Update: Tested Visions Eddie and confirm that Titan Shield does not require 4 Powers to use, and have reported this error to the game team.
    Last edited by Kaijester; 07-22-2016 at 08:24 AM.

  3. #3
    Not a fan at all. The 2 rounds of self stun is a deal breaker. That is long enough to lose.

  4. #4
    Senior Member
    Join Date
    Jul 2016
    OS
    Android
    Posts
    165
    I have mine at max level for an "Oh Crap! Time to trade punches with the boss 1 on 1." Other than that, not a fan.
    He did however drag the rest of my crew through to the Underworld where his effectiveness dropped significantly.
    Last edited by Flann; 07-26-2016 at 09:24 PM.

  5. #5
    Junior Member
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    Jul 2016
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    6
    Anyone really noticed that the heal lasted 2 rounds ? I see the icon and the round counter, but never saw a second HP gain ...

  6. #6
    Senior Member
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    Jul 2016
    Location
    Yorkshire
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    Android
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    Yeah, self-stun is just AWFUL

  7. #7
    Senior Member Fudjo's Avatar
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    Jul 2016
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    Massachusetts
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    An interesting aspect of the Titan Shield ability: each of your Eddies in the party gets a shield. So if your Visions' shield breaks, you can tag in another Eddie and that Eddie's shield will be undamaged. Same goes for Mummy Eddie's Titan Shield (Bone Shroud). If you're not concerned about grinding XP, I'd seriously consider putting a Visions Eddie or Mummy Eddie in your party just for the Titan Shield.

  8. #8
    Quote Originally Posted by Radar View Post
    Anyone really noticed that the heal lasted 2 rounds ? I see the icon and the round counter, but never saw a second HP gain ...
    The HP gain on second round is malfunctioning and has been reported as a bug to the game team.

  9. #9
    Senior Member zamasu's Avatar
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    Jul 2016
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    392
    What would be the best talisman for him?

  10. #10
    Member eddiejose's Avatar
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    Jul 2016
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    Zaragoza (Spain)
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    iOS
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    97
    Just pulled him from a rare soul. His damage is ridiculous, but I'm finding his Take skill really useful to remove the immunity buff from the Lord of Light in the gunner dungeon.

    Quote Originally Posted by zamasu View Post
    What would be the best talisman for him?
    I'm using HP and Magic to make his healing better. Hope it helps.


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