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07-05-2018, 05:41 PM
#111
Just as a heads up he works well with AoM after he buffs himself and the party then you can add more Yellow buffs from bat. Would have liked to seen higher % chances for extra turns given the fact he has no multi hit anymore. He still needs a bit of protecton since he is an Assassin class and therefore quite squishy.
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07-05-2018, 07:50 PM
#112
So he's really great in certain situations, but you'll need the other toons to be the supports. He will be the only damage dealer on the team, but he deals a lot to make up for it.
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07-05-2018, 08:01 PM
#113
I hit for 35k earlier today. I cant decide whether to run him with Eclipse or Shadow set. The Shadow set negates Prisoner's Disable Passives so his first attack you can set him up with Perfect Immunity. The begin the assault. Usually focus on Iron Eddie and since he is a single hitter he won't trigger the Sentinel Lillith who probably has Crit Strike so no healing for Iron Eddie.
Last edited by Stormseye; 07-05-2018 at 08:05 PM.
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07-05-2018, 10:40 PM
#114
Running most combos found Shadow on Rainmaker with Desert Marauder having a set of Immunity talismans giving the perfect hit and resulting Charge works so amazing. The new basic skill is hitting with class advantage charge and perfect hit nearing 100k, and giving extra turn at times. Only trouble I have is Iron Ed with his granting team True Shield. The Eclipse talisman on Rainmaker is not as powerful and can be stolen, Shadow can be reactivated with Advantage talismans. Besides, the whole crew gets infinite perfect Shroud once the fury kicks anyway.
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07-05-2018, 10:45 PM
#115
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