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    Game Update - November 14th 2016

    There’s a mix of stability improvements and tuning changes this update, but the tuning changes are fairly far-reaching and in many cases specifically requested by players.

    Campaign and Dungeon Tuning

    • Increased the amount and frequency of 1 star/2 star coloured evo runes that drop in Madness difficulty (Kingdom of the Sands, Battlefield, Underworld)
    • Increased the amount and frequency of 1 star coloured evo runes that drop in Hard difficulty (Kingdom of the Sands, Battlefield, Underworld)
    • For all secret locations, evo runes are guaranteed to drop
    • For all secret locations, evo shards are more likely to drop (in addition to being able to get them at the same time as evo runes)
    • Reduced the amount of colourless evo shards in dungeons (as people’s play patterns allow for sufficient gain of colourless from the campaign)
    • Greatly increased the frequency of 3 star coloured evo shards in all dungeons (floors 7 to 10 only)


    Character Tuning

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    Other Tuning

    • Reduced the evo requirement for evolving a 3 star talisman to require 1 star coloured evo runes x3 (down from x6)
    • Reduced the evo requirements for evolving a 4 star talisman to require 2 star coloured evo runes x3 (down from x9)
    • NOV 15TH EDIT: You can now expand your character and talisman inventories a further 25 spaces (up to 125 character capacity and 200 talisman capacity).


    Bug Fixes

    • Fixed an common case where evolving and powering up talismans and/or characters multiple times in one sitting would cause “Inventory Not Saved” to appear when leaving the My Team screen (however, see "Known Issues" below)
    • Fixed a performance issue where framerate would randomly drop for a period of time
    • Fixed an issue where store items would not always yield the souls they should give
    • Fixed an issue where a purchase failure could cause the store to become blank
    • Various other performance fixes


    Known Issues
    • The Burning Talisman set effect still only applies one burn (instead of up to 3)
    • NOV 15TH EDIT: The "Inventory Not Saved" problem may still occur under extremely long sessions of managing talismans/characters in the My Team screen (1 hour or more of management, possibly).
    • NOV 15TH 2ND EDIT: There are some cases where the achievements tracking earned 4 star or 5 star characters may miss a character
    Last edited by Sparton_LOTB; 11-15-2016 at 09:28 PM. Reason: Changes noted with NOV 15TH EDIT/2ND EDIT

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