Yeah, we're definitely aware it's a problem for many endgame players, it's just a matter of I'm out of easy solutions with how the drop tables are set up without shifting the problem around (like causing character evo shards from being a huge bottleneck for midgame players or something). While the Brave New World dungeons will be the eventual longterm solution, I'm still giving it some thought to see if the situation can be improved in advance of those dungeons arriving.