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Magus Character Max stats
Pharaoh Dog King:
HP: 7651
ATK: 230
DEF: 925
MAGIC: 919
M. RESIST: 925
SPECIAL: 238
Required talismans: 2 blue, 1 green
Skills:
Pharaoh's Curse: Deals magic damage to a single target. 45% chance to curse enemy for 2 turns. Cursed enemies take increased damage from all damage types.
Level 2: Damage +5%
Level 3: Effect Chance +5%
Level 4: Damage +10%
Level 5: Effect Chance +10%
Level 6: Damage +15%
Level 7: Effect Duration +1
Magic Charge (cost 5): Grants magic charge to all allies for 2 turns. Magic Charge increases the damage of the next magic attack.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Passive: Clears a random debuff from an allly and heals all allies based on their HP every round.
Last edited by Vaseodin; 07-29-2016 at 03:38 PM.
Reason: added all skills and passives, required talismans and fixed name.
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Axis Commander
HP: 7046
ATK: 392
DEF: 232
MAGIC: 1085
M. RESIST: 460
SPECIAL: 236
required talismans: 3 blue
Skills:
All Hail: Deals magic damage to all enemies. Lowers MR for 1 turn. 45% chance to stun for 1 turn. Damage increases the higher the enemy's ATK.
Level 2: Damage +5%
Level 3: Effect Chance +5%
Level 4: Damage +10%
Level 5: Effect Chance +10%
Level 6: Damage +15%
Level 7: Effect Chance +15%
Total War (cost 7): Deals magic damage to all enemies. 45% chance to seal an ability of the enemy for 2 turns.
Level 2: Damage +5%
Level 3: Effect Chance +5%
Level 4: Damage +10%
Level 5: Effect Chance +10%
Level 6: Damage +15%
Level 7: Effect Chance +15%
Fury Skill (This uses your power meter like an Eddie's Fury skill)
Combust: Deals magic damage to a single target. consumes burn effects on the enemy. Consuming effects deals true damage and removes the effect.
Level 2: Damage +10%
Level 3: Damage +20%
Last edited by Vaseodin; 07-29-2016 at 03:37 PM.
Reason: added required talismans
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