From what Sparton last said about sacrifice -that's not going to be ready any time soon.
I think BNW and PVP are imminent despite the concerns here. I just hope PVP isn't too grindy.
From what Sparton last said about sacrifice -that's not going to be ready any time soon.
I think BNW and PVP are imminent despite the concerns here. I just hope PVP isn't too grindy.
For me, it depends on what the rewards will be in PvP. Will it be runes and talisman that aren't easy to get or just things that most of us have been farming for months?
With some bonus items for winning matches and achieving certain tiers...
just like EK said...lots of games before were ruined by pvp. it is always hard to implement PVP into a game,which was mostly meant to be a PVM game and not one team has pulled out of it completely after realizing that it wouldn't work.sadly this dev team seems to be following some targets probably set at the very beginning by RH instead of listening to the well experienced player base we have got here.
i bet we will end up with someone eventually discovering a super OP build. like imagine for example 3 chars with 6 freezing talismans each...
the only way to solve such issues is to create 2 different environments for PVM and PVP (where for example certain skills don't work at all or the stats are scaling differently) and that is a massive task requiring a team of proper experts, which (with all respect to the hard work of the dev team) the gents at NF are not...
imho pvp should be postponed until the game develops into something more than just "get lucky,pull a warrior COTD,equip 6 maxed strenght talismans and you are OP" just like every other player. this game lacks any diversity,creativity or crazy hidden sinergies for players to discover. so we will end up with 2 mirror teams with the same 3 OP characters with the same talisman sets and it will all be just about "get all perfect hits to win"...is that the definition of fun?...
Maybe the PVP rewards will be whatever each person puts up from their stash (resources, characters). Could be like racing for pink slips!
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I wish they would fix the absurd rates in Book of Souls. $50 bucks to buy ironite for BNW souls and I get 2 corrupt druids (W) and a purple pyro, would have rather just spent the 50 bucks to get the new Eddie outright.
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On one hand, we don't know what the devs have done with respect to making PVP run and we may be prejudging a little. On the other hand, we have so many fires to put out in terms of bugs, BNW, Night City, sacrifice, etc., and we have a track record of TWO development teams struggling to stabilize this platform.
I for one am completely OK with an indefinite postponement of PVP to get everything else up and running (right) first, especially if PVP comes out unstable and causing a host of other problems with the rest lf the game. PVP has potential to be a great feature (or a terrible one) but it really is not what I came for in terms of playing this game.
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Vote with your money and vote wisely. Developers need to understand the consequences of disregarding the game's players. Free the Generals, Free the AoF, and all the other toons and Eddies they wrongfully ruined to make their job more convenient!