i was thinking of a few suggestions and would like to see what others think about this -
1. have a stand by character and a standby eddie : which means that as soon as one character dies the standby will appear (along with any passives that he may have). same goes for the standby eddie - once the main eddie dies the standby eddie will appear. this can give the gameplay a lot more depth.
2. with the added depth in the game play maybe we can reduce the recharge time for the SOW - i have to say .. sands of wrath would have been a better name
3. introduce some environmental aids : every day can have a different environmental aid. for example, monday can give defense team added MR. tuesday will reduce the attackers attack stat by some value etc (or some other cool stuff) .. this will make things really interesting and will encourage players to upgrade and choose characters more efficiently.
what do you guys think ?