Page 1 of 2 12 LastLast
Results 1 to 10 of 18
  1. #1
    Senior Member
    Join Date
    Oct 2016
    OS
    iOS
    Posts
    364

    This will be required for the short term success of this game...

    Likely the long run as well.

    Today, this is where we are:

    Players have no new campaign content and (on the whole) 50 trooper obligations daily. Those in PVP beta have the obligation to compete/revenge and scramble for coins and points. One obligation does not pair with the other concurrently. 10+ battles must be had to stay competitive (Without ironite, likely 30+ throughout the day). Moreover, 250 SoT must be expended to play 50 troopers. Assuming that 70 SoT are rewarded throughout the course of these battles, you have to expend more than 2 full SoT inventories, just to keep up. Thus, you have to deal with 2-3 SoT/SoW recharges to engage in 30 battles/50 dungeons for a total of 80 daily engagements to minimally keep PvP standing and honor trooper commitments.

    Some days it's fun and others it's an ardous chore that is burning us out, which I am certain is one of maybe 3 leading reasons why people are leaving this game temporarily/permanently.

    Solution: We REQUIRE the ability to field multiple troopers per dungeon.

    If a player can field 4 troopers per dungeon, then the obligation to use all troopers is cut from 50 dungeons to 13. Even if each additional trooper cost 5 additional SoT, thus requiring players to wait accordingly and revisit, we are not stuck playimg for hours on end for a commitment to our fellow troopers. It simply makes sense and needs to happen to release players from the mounting obligations, leaving those to play to their hearts content while others don't have to weigh screwing 20 people out of badges for the second day in a row against finding 40 more min to force more boring farm rounds.

    It should follow that no additional troopers can be used in any dungeon that has not had all 3 skulls unlocked or any LOL that has not been beaten. It would also be nice to allow ONE trooper into PVP except in the case of using the trooper against that trooper's own team.

    There really are a ton of creative and sensible solutions brought up over the months, but this really is a priority requirment IMO. We aren't getting RNG breaks, we lost Rare souls, we have intended/unintended bottlenecks and on top of it all, we now have a 2-3 recharge 80 battle/dungeon daily commitment. It's too much and it's why people are needing breaks.
    JCM800-3367 NOW ACCEPTING TROOPERS
    FlyingV-3167 (TROOPERS FULL)


    DO NOT PURCHASE CONTENT FROM THE STORE!

    Vote with your money and vote wisely. Developers need to understand the consequences of disregarding the game's players. Free the Generals, Free the AoF, and all the other toons and Eddies they wrongfully ruined to make their job more convenient!

  2. #2
    Senior Member mjmxiii's Avatar
    Join Date
    Oct 2016
    Location
    SoCal
    OS
    Android
    Posts
    693
    Quote Originally Posted by FlyingV View Post
    Solution: We REQUIRE the ability to field multiple troopers per dungeon.
    Excellent idea and post! I was wishing I could at least use the two Eddie slots that don't get used while auto-farming today, just to support the troops a bit faster and not have to re-up SoT.
    If you're gonna die, die with your boots on
    mjmxiii-1619

  3. #3
    Senior Member
    Join Date
    Oct 2016
    OS
    iOS
    Posts
    364
    Thanks. The idea that dedicated players who grind incessantly no longer makes sense regarding the investment/reward matrix.

    g/a souls are utterly worthless. Rare w/m/s souls are essentially worthless past mid level where ironite spent on promo souls yields better results. Rare g/a souls are not worth the expense at all. The ONLY thing of value is skill shards, yet these are completely unnecessary for the campaign, marginally useful in getting an edge in pvp (player turn is 75% of the result), and people are hesitant to use them after devs ruined characters with nerfs and eroded player trust.

    in short, it is starting to be too damned expensive in time invested on the same old levels to grind nonstop 2-3 days for one skill shard.
    JCM800-3367 NOW ACCEPTING TROOPERS
    FlyingV-3167 (TROOPERS FULL)


    DO NOT PURCHASE CONTENT FROM THE STORE!

    Vote with your money and vote wisely. Developers need to understand the consequences of disregarding the game's players. Free the Generals, Free the AoF, and all the other toons and Eddies they wrongfully ruined to make their job more convenient!

  4. #4
    Senior Member blade685's Avatar
    Join Date
    Oct 2016
    Location
    france
    OS
    Android
    Posts
    1,859
    Quote Originally Posted by FlyingV View Post
    Thanks. The idea that dedicated players who grind incessantly no longer makes sense regarding the investment/reward matrix.

    g/a souls are utterly worthless. Rare w/m/s souls are essentially worthless past mid level where ironite spent on promo souls yields better results. Rare g/a souls are not worth the expense at all. The ONLY thing of value is skill shards, yet these are completely unnecessary for the campaign, marginally useful in getting an edge in pvp (player turn is 75% of the result), and people are hesitant to use them after devs ruined characters with nerfs and eroded player trust.

    in short, it is starting to be too damned expensive in time invested on the same old levels to grind nonstop 2-3 days for one skill shard.
    +10................
    I play all troopers all days.







  5. #5
    Senior Member CanyptianFit's Avatar
    Join Date
    Aug 2016
    Location
    Canyptian-2758
    OS
    iOS
    Posts
    278
    +100. Exactly how I feel. Sigh.

    Developers you are getting a ton of varied feedback, all good ideas. BUT. You need to be decisive and focused on managing your resources to get product out.

    Time is not OUR friend.

  6. #6
    Senior Member slauki's Avatar
    Join Date
    Jul 2016
    Location
    Germany
    OS
    Android
    Posts
    2,191
    i have to agree, it's getting stressfull to play the game, yeah it's fun the most time, but i have to spend too much time to
    reach the basic obligations every day. some speed pass would be nice or the possibility to use more troopers in campaign or even in pvp.

    the term "burn out" is't too far off IMO.

    But i'm still hoping that some good changes will come very soon. But the last christmas "event" was really a big disappointment, i hope
    they will release BNW, Sacrifice and other features/content soon...


    What you see is not real, those who know will not tell
    All is lost sold your souls to this brave new world


  7. #7
    Senior Member MrFreeze's Avatar
    Join Date
    Aug 2016
    OS
    iOS
    Posts
    701
    I stopped looking for more troopers. I'm only at 38 right now and I'm fine with it. Bringing in multiple troopers at once would be a big help.
    MrFreeze-6530

  8. #8
    Senior Member The Educated fool's Avatar
    Join Date
    Jul 2016
    Location
    Winnipeg
    OS
    Android
    Posts
    1,008
    The ability to use multiple troopers in a campaign round (100% agree too: only if in a three-skulled level) is an idea whose time has come. Great suggestion!
    EducatedFool-1193

    MOFO 4 LIFE!

    You know it's not only madmen who listen to Fools

  9. #9
    Senior Member AmBush-UK's Avatar
    Join Date
    Jul 2016
    Location
    Killing Walkers
    OS
    Android
    Posts
    176

    I'm BORED

    Some good idea's unfortunately they and many others in the Suggestions & Feedback section of the forum will never be acted on,
    Why?
    Sadly, The Devs never venture down this far
    February 2nd 2017 Update was a COMPLETE CLUSTERFUCK ! and the final nail in the coffin
    http://www.thewalkingdeadnomansland.com/
    Zombie Stompers
    Kill all Walkers and anyone who gets in your way!
    Kill 'Em All
    UK Based Walker killers

    How many walkers have you killed?
    How many people have you killed?
    Why?
    150 * MINIMUM

  10. #10
    Senior Member osiris0000's Avatar
    Join Date
    Aug 2016
    OS
    Android
    Posts
    549
    When i look back from today to first day i start to play this game, i can see that we are challenging in this game quite hard.

    *Rare Soul gambling:

    My first challenge was finding good characters, it took really long time for me. For some players it never stops.
    But at some point, i needed to make a decision about investing what i have or keep gambling, i choose to set my priority on investing what i have. Glad i did.
    Because it was painful to see spend my hard-earned trooper points on rare g/a souls and other ones for %0.1 chance to get a good char. In fact, i got my best characters from plain rare souls. I still don't have Carriage Rider Eddie for example, where some people have 5-6 dupes of him. But i don't care anymore.

    I just want to put the simple math here about trooper module:

    To buy a rare s/m/w soul, you need to have 50 rounds played by you & or your troopers. Took 1 day.
    To buy a rare g/a soul, it is 150 rounds. Took minimum 2 days.
    To buy a Skillshard, it is 200 round. Took minimum 3 days. (Unless you have perfect trooper team that all of them play your champion without crashes - which is ultra rare)

    So, where are we going from here? Most of the end gamers collecting Skillshards currently. Lets see what it takes to max skills of any character.

    To max only one avarage character, you should drop approximately 10 of them. It is 2000 rounds + You have to farm 1 month.
    Killer characters? They usually have 12 - 14 (Like Corrupt General, Nomad, Gunner COTD, etc.), It is 3000 rounds + took 1,5 month.
    So you want to max your Grim Reaper Eddie? Good luck with collecting 28 Skillshards.. It will took almost 3 months and close to 9000 rounds!

    In other words, to get a maxed team you should spend around half a year. Because of PVP, a good player needs much more maxed chars to have a solid defence strategy.

    And you have to realize this: you must play EVERYDAY without having break to get this numbers. This is the PERFECT scenario.

    It is really boring for a end-game player to play same levels everyday to get 25 lousy trooper point each time!

    Yes, i also know that we can buy Skillshards from PVP with Iron Coins currently - thanks for that. But this is still not enough. It is limited to once a week.
    If you want to be a good player, with all this calculation you must spent minimum 4-5 hours a day. This is absurd amount of time to expect from an ordinary mobile game player i tell you.. Thats why so many people start to giving it up. We can be bunch of LOTB addicted people here, but you need more regular players to keep this game alive.

    This game needs some winning streak & boost levels to reward hard-gaming players! And time-saving solutions.
    Basically, we all need BALANCE.
    "Into the Abyss I'll fall - the eye of Horus - Into the eyes of the night, watching me go..
    Green is the cat's eye that glows, in this temple.. Enter the risen Osiris! Risen again!"

    Lyrics: Iron Maiden - Powerslave

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •