I continue to think that nerfing the Prisoner is completely unnecessary, but I guess I will comment on this thread in spite of myself. lol Comments that every character should be as useful as every other in the Arena remain, to me, quite franky, ridiculous--especially as relates to a 5-star, rare, boss draw like the Prisoner--but, since they still seem to be quite prevalent, I would hope that devs at least wait until the dust settles after the addition of the new talismans before they run amok with the nerf bat.

I have already made so many arguments against nerfing the Prisoner in the other thread that I fear any other comments I might make here would be redundant, I will say though, also, that I agree that nerfs to the Prisoner's passive (inevitable as I believe them to be) should definitely apply only when he is being used in the Arena, and not in the campaign... he's never been considered overpowered in the campaign before, and he isn't now. Nor is he in the Arena... but I digress.

Spare the nerf rod, don't spoil the game!