And nothing's fixed. We can allways say and write down it overrides endure hahahaha
And nothing's fixed. We can allways say and write down it overrides endure hahahaha
One potential idea is that the angel has to be the killer for his passive to prock. Right now it doesnt matter who makes the kill so the angel could even miss its target but teammates can still activate the passive. If only he can trigger it then he will be far less usable on defense but still strong on attacking teams which gives him his nitch. No character should be all powerful but should have its nitch where it excells.
The description of his passive does say that the team gets an extra turn if they get the first kill. However, it seems like it triggers even if the opposing team gets the first kill of the battle. Just fixing this would make the passive a little less powerful, at least for defending teams as the attacking team then can focus on getting the first kill in.
Johan-1264
Champion: Vampire Hunter Eddie 5* Lvl 100 Maxed Talismans, Maxed Skills