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  1. #101
    Senior Member
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    Not being able to play seems to be a blessing at the moment...
    Except for some little UI improvements( which should have been done weeks after release...) there have been only new nerfs and bugs introduced. it's so off putting that i will probably not even bother to play today.
    and PVP will now be dominated by the lucky ones, who own CG and the prisoner. No more chance to compete with my RNG curse. And so the rich will get richer and the poor casuals will just feel butt hurt once more (nothing new in the LotB universe)
    good day to you all
    PS: a little extra bug i noticed: "new" talismans don't display anymore in the talisman list and get automatically sorted-impossible to identify.

  2. #102
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    Stun not working properly on sentinel allied bomber boy

    I have 6 paralysis talisman on him so I should get 24pct chance to proc what I got was
    Attacking 4 toons
    8 times to get 1 stun
    2 times to get 1 stun
    2 times to get 1 stun
    7 times to get 1 stun

    That's 76 hits at 24% to get 4 stuns WTF

  3. #103
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    C'mon 25k attack for rainmaker Eddie, talking about OPs, one hit kills anyone

  4. #104
    Senior Member Fudjo's Avatar
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    Quote Originally Posted by Roquetas-5312 View Post
    Stun not working properly on sentinel allied bomber boy

    I have 6 paralysis talisman on him so I should get 24pct chance to proc what I got was
    Attacking 4 toons
    8 times to get 1 stun
    2 times to get 1 stun
    2 times to get 1 stun
    7 times to get 1 stun

    That's 76 hits at 24% to get 4 stuns WTF
    It's really a 22.56% chance since you can't add the percentages together. 12% of the time you get a stun from one or both sets. Then 12% of the times that one set doesn't stun you get a stun from the other set. So it's:

    12 + (88 .12) = 22.56

  5. #105
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    Quote Originally Posted by Sparton_LOTB View Post
    [LIST]



    When you execute a Perfect Basic Attack, the talisman will have a chance to trigger. If it affects enemies (Shock, Paralysis, Blind, etc), it's chance is checked per enemy.

    So if you use Shock talismans (35% chance to Shock for 2 turns), there'll be a 35% chance per enemy of getting 1 Shock.

    If you have multiple sets, those odds are added together (so 3 Shock sets is 105% chance, or guaranteed on a Perfect Hit).
    According to this its 24 pct
    Either way it's not working properly

  6. #106
    Senior Member
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    Quote Originally Posted by Roquetas-5312 View Post
    Stun not working properly on sentinel allied bomber boy

    I have 6 paralysis talisman on him so I should get 24pct chance to proc what I got was
    Attacking 4 toons
    8 times to get 1 stun
    2 times to get 1 stun
    2 times to get 1 stun
    7 times to get 1 stun

    That's 76 hits at 24% to get 4 stuns WTF
    Seems like there is a bug so that talisman only proc on the enemy to the left. So in buggy talisman world, your 76 hits were only 19 hits. 19*0,24=4,56, so it's about right.

    So is not really the proc chances that are off, but rather that talismans now only proc on one enemy.
    Johan-1264
    Champion: Vampire Hunter Eddie 5* Lvl 100 Maxed Talismans, Maxed Skills

  7. #107
    Senior Member Peppoah's Avatar
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    Thumbs up

    When I change the language, the game starts new and loads again.

  8. #108
    Senior Member HomemLivre's Avatar
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    Another bug to report:
    - Blind and Energy Talis almost never procs.

    Anyone else experiencing this issue?

  9. #109
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    Quote Originally Posted by HomemLivre View Post
    Another bug to report:
    - Blind and Energy Talis almost never procs.

    Anyone else experiencing this issue?
    Again, there is likely a bug for all talismans overall that make them proc only on the enemy on the left, and thus they rarely proc. Essentially, most of the talisman system is royally bugged right now.
    Johan-1264
    Champion: Vampire Hunter Eddie 5* Lvl 100 Maxed Talismans, Maxed Skills

  10. #110
    Senior Member HomemLivre's Avatar
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    Quote Originally Posted by konstifik View Post
    Again, there is likely a bug for all talismans overall that make them proc only on the enemy on the left, and thus they rarely proc. Essentially, most of the talisman system is royally bugged right now.
    Im running some tests right now and looks like your completly right about this.
    And if theres only one enemy left the procs seems to be working fine.
    Maybe the procs calculations starts with the char on the left and somethings making the calcs to stop right there.
    Last edited by HomemLivre; 02-03-2017 at 01:31 PM.

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