This is the main post to discuss general changes from the recent update.
You can see the details of the update that has just gone live in the Game Updates forum post.
This is the main post to discuss general changes from the recent update.
You can see the details of the update that has just gone live in the Game Updates forum post.
"Zone Eater" talisman?
Hi Sparton,
So happy for the changes in matchmaking! Hope this work well!
I did not like Artillery Dog talisman slot change, but ok.
By the way, don't know if you read, there was some discussion about talisman slots mandatory colors on the weekly thread.
Some points I made.
- Some toons that do true damage have blue/red slots (AoS, w Troll, s Pyro)
- SoL Eddie would be useful with a green spot now. 3 blues make him too weak for PVP.
- Can't see any toon that can stack 2 immunity sets. (perhaps change gunner undead soldier?)
That and many more observations where brought by other forum members, seems to me there is a lot of interest in this subject.
Cheers
Gmac
Also, I'm seeing some new Achievements listed related to Sacrifice. Anticipation is building!
druid138-6195
Is actually anything planned for the really weak visions Eddie?
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Athanasios-8667
Possesed rockets warior do not have an extra skill lvl as stated in tuning
Browno-3535
Fully sharded Eddies:
Aces High, Cyborg, Tailgunner, Navigator, Soldier, Pharaoh, Viking, FOTD, Vampire Hunter, Rainmaker, Eternity, Samurai, Shaman, Trooper, 7th son,Grim Reaper, Edward the great, Mystic, Carriage Rider, Run to the Hills, Mummy
Same; I'm still expecting some weirdness since we're mid-week, but definitely let us know here or elsewhere on the forums what your experience/opinions are of the changes. We'll been keeping an eye on the various parts of the forum, even if we aren't posting in most threads.
Specifically on the subject of the Artillery Dog talisman slot change, that was one of those things where it was brought up from another player. We looked at what we wanted to allowed to be built for talisman setups and decided that the change we made here was the best course of action (since it's a physical attacker but still a defensive character, we felt Green-Red-Green was better than Green-Purple-Green, or having more non-Green slots).
Similarly, we'll take a look at the suggestions you and others have made. Keep in mind that we want to be very careful who we allow having things like two Immunity slots, and in some cases we have certain mixes of talisman colours to either encourage slightly more defensive or offensive builds, or to just not allow going too much in one particular direction.
We still have a bug fix we need to find the solution for with his cleanse buff, but we do not have plan to adjust Visions of the Beast Eddie at this time.