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  1. #11
    Senior Member Tritium's Avatar
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    Quote Originally Posted by Jofer16 View Post
    Interesting suggestions. Here's one to add to your list:

    Securitas (the Greek goddess of stability) - grants your entire team immunity from bugs.
    Hahaha, one can only hope! That would be the most OP passive in the game's current state.
    Tritium-3455
    Current Champion: Lvl 100 maxed Cyborg Eddie

  2. #12
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    Nice thread you started. Great passives to think of/use (of course some sound way too abusive) but for the beginning I like them


    Quote Originally Posted by Tritium View Post
    Sniper: This character gains perfect hit status at the beginning of its turn.
    This one actually exists - Gunner Desert Marauder has Marksman passive: "Gives Perfect Hit status to all allies at the start of battle for 2 turns. Perfect Hit causes all basic attacks to always land with a Perfect score."
    Enti-2694

  3. #13
    Senior Member Tritium's Avatar
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    Quote Originally Posted by Enti View Post
    Nice thread you started. Great passives to think of/use (of course some sound way too abusive) but for the beginning I like them




    This one actually exists - Gunner Desert Marauder has Marksman passive: "Gives Perfect Hit status to all allies at the start of battle for 2 turns. Perfect Hit causes all basic attacks to always land with a Perfect score."
    Thanks man.

    That passive is different from the DM (maybe the way I worded it wasn't great, whoops). The perfect hit would be only for the toon itself, not the whole team, and it would activate before that toon's turn every round. Think of the GCR's titan shield and it would function like that, only with perfect hit rather than a titan shield.
    Tritium-3455
    Current Champion: Lvl 100 maxed Cyborg Eddie

  4. #14
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    Quote Originally Posted by Tritium View Post
    Thanks man.

    That passive is different from the DM (maybe the way I worded it wasn't great, whoops). The perfect hit would be only for the toon itself, not the whole team, and it would activate before that toon's turn every round. Think of the GCR's titan shield and it would function like that, only with perfect hit rather than a titan shield.
    I was wondering if that was what you had meant and couldn't decide.
    Enjoying your creativity about passives, good job man
    Enti-2694

  5. #15
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    Name:  mad.jpg
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Size:  15.6 KB Mutually Assured Destruction - Character upon death deals an attack that annihilates both teams thus ending in a draw. No way to remove from toon or disable the ability.

  6. #16
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    Name:  intelligence.jpg
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Size:  15.2 KB AI - Character uses actual AI. Does not attack invisible or invincible toons, or other incredibly stupid moves.

  7. #17
    Senior Member CanyptianFit's Avatar
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    I like MAD. That is good.

  8. #18
    Senior Member slauki's Avatar
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    -accuracy down on the enemy passive
    -passive which saves up to 2 toons from buff removals
    - passive which saves up to two toons from counter attacks
    Last edited by slauki; 04-26-2017 at 06:09 PM.


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