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  1. #1
    Senior Member Kamuz24z's Avatar
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    How exactly PRISONER's passive works?

    In the game his passive says that inflict passive disable to all enemies on the first turn. 50% chance to disable passives on every subsequent turn.
    My question is that also include the effects from talismans in the first turn like paralysis, freezing, burning etc, I noticed that after the first turn effects from talismans start working is that how prisoner works now or there is a bug.

  2. #2
    Member blackbolt's Avatar
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    I was wondering the same, I've noticed that freeze, stun & Co tends to never trigger on the first turn when the prisoner passive is active (obviously immunity is not present). I thought that maybe was just a bad RNG thing, but I'm not sure right now.


    "You just stare that big sucker right back in the eye, and you remember what ol' Jack Burton always says at a time like that: "Have ya paid your dues, Jack?" "Yessir, the check is in the mail."

    Blackbolt-3189

  3. #3
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    That's what I've been seeing. Right after the update, I was facing nothing but prisoner teams. My win ratio went to shit. So, the fix for the prisoner really just ended up being a major buff for him.

  4. #4
    Senior Member Kamuz24z's Avatar
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    if these is the new thing I really want the prisoner more than ever there is no need for immunity in the first turn

  5. #5
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    Pretty much what it seems like. I faced probably a dozen or more trooper teams right after the update and don't think anything worked right if the red X of death was on my characters. I went from being able to clear a list to being lucky if I could clear half of it. So far been lucky this week and not faced many prisoners.

  6. #6
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    Wouldn't know, I moved away from rng shots in the dark (crowd control freeze/stun/etc) with the introduction of immunity talismans. Don't chase the dead meta.

  7. #7
    Senior Member Silentknight's Avatar
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    Quote Originally Posted by Jofer16 View Post
    Wouldn't know, I moved away from rng shots in the dark (crowd control freeze/stun/etc) with the introduction of immunity talismans. Don't chase the dead meta.
    Lol,tunnel vision,can't see the forest for the trees. Does anyone actually read Spartons posts??? Not gunna spell it out 4 u but I believe it was slauki who pointed out the only bug as far as the prisoner is concerned,get with the program!
    Those that can...do
    Those that can't...teach
    Silentknight-4997, # of times laid since July/16...lots!!!
    Hahahaha, pathetic that some have to sell themselves as troopers

  8. #8
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    Quote Originally Posted by Silentknight View Post
    Lol,tunnel vision,can't see the forest for the trees.
    +1. perfect response lol

  9. #9
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    I've got some immunity talismans, just barely got them leveled up and haven't really had the opportunity to test them out. It's a little slower going for us old folks.

  10. #10
    Senior Member Silentknight's Avatar
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    Quote Originally Posted by Askora View Post
    I've got some immunity talismans, just barely got them leveled up and haven't really had the opportunity to test them out. It's a little slower going for us old folks.
    Lmao,I'd be willing to bet I have a few years on u! Immunity works great while only sacrificing approx. 1000hp
    Those that can...do
    Those that can't...teach
    Silentknight-4997, # of times laid since July/16...lots!!!
    Hahahaha, pathetic that some have to sell themselves as troopers

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