It's fine as it is. The removal of buffs from attackers more than compensates
Ian-5547
I used to play all my troopers every day
All grind and no respite makes me sad
One day, I may return
yeah I think the proc is fine as well, but seems to work better with AI than for me....lol. I do like the removal of buffs come in handy.
It's a shield, hence wonky if you already have one, or something from that category (like Pharaoh Dog passive).
It's still very useful, but the odds to remove buffs when being hit is the big part of it.
As for a practical example, it's IMO the best one thing to get if you have issues fighting teams with Corrupt Rescuer.
(EDIT: To void endure more so than her shield, you still need decent offense to take her down, but can focus other toons first).
Will be affected in two ways in future updates (the next or the one after most likely). First, shield should start stacking properly. Secondly, augments like this (and some other sets like Vanish, Energy) won't longer have odds scaling with the number of targets. It's unclear as of now if the odds will be adjusted. If it stays at 35% on perfect, still for 1 turn and no longer scale, it gonna be somewhat garbage IMO.
Last edited by Lulero; 07-18-2017 at 03:29 AM.
RETIRED - Lulero-2041 - Cyborg Ed.
"Time you enjoy wasting isn't wasted time" - B. Russel
Toons I maxed after Cyborg, chronologically ordered:
Allied Bomber Boy, Pyro Soldier, Corrupt Rescuer, The Nomad, Wrath
Run to the Hill Ed., Grim Reaper Ed., Angel of Fear, Soulless Demon
Desert Marauder, Undead Rescuer, Pharaoh Dog, Death Dog
Corrupt General
I find it is very useful on my Wrath. Procs at about 80% I'd say, and for toons with counter strike, it's nice to give an extra hit back. It can also void the shield on the GCR, so it makes the annoyance some of you face with her unnoticed for me.
Eskiggalu-8063