Great to see more cool adjusts and characters reviews...
I have always have thought that Assassin class needs a serious review.
They was planned as Glass cannon class but the damage, skills, HP, MR, Marks and Talismans are not helping the class so well in game.
I'm glad to see a revamp on the Resistance and Resilience Talismans, but they're still short on attack buff because of DEF and MR scaling on the class which has the lower stats on these.
Marks are an very interesting option but chars who cast them are not so interesting and the Eddie who can take advantage for them, has the lowest HP, def and Mr for an Eddie (Rainmaker) and I think that a higher ATK and Magic is not compensating that disadvantage...
Skills on Assassins are injured too, for example, a Corrupt Harpy needs like 7 Skillshards to maximize her basic to +50%, and a Green Harpy needs just 4 for an incredible +75%...
You are in the right way with the buffing way instead of the nerf one, your attention to players suggestions is also admirable, thanks for your efforts.