Page 4 of 4 FirstFirst ... 234
Results 31 to 35 of 35
  1. #31
    Senior Member HK-47's Avatar
    Join Date
    Oct 2017
    OS
    iOS
    Posts
    154
    Does anyone know why this guy has so much health? It started around 9000ish, then the devs kept buffing it in updates for no apparent reason til it hit 12500ish, which is more than the majority of sentinels.

    I'm not complaining because he was my main Eddie til I scored a Phantom in his event. I just wonder why he has so much health, especially for a magus.

  2. #32
    Member
    Join Date
    Jan 2019
    Location
    USA
    OS
    iOS
    Posts
    72
    Quote Originally Posted by HK-47 View Post
    Does anyone know why this guy has so much health? It started around 9000ish, then the devs kept buffing it in updates for no apparent reason til it hit 12500ish, which is more than the majority of sentinels.

    I'm not complaining because he was my main Eddie til I scored a Phantom in his event. I just wonder why he has so much health, especially for a magus.
    What toons were you running with him before you switched to Phantom?

  3. #33
    Senior Member HK-47's Avatar
    Join Date
    Oct 2017
    OS
    iOS
    Posts
    154
    Wrath, Gunner Sniper and Corrupt General. Was pretty good going first or second back before he got outclassed by newer characters

  4. #34
    Senior Member edsel's Avatar
    Join Date
    May 2017
    Location
    USA
    OS
    Android
    Posts
    636
    Quote Originally Posted by Sparton_LOTB View Post
    Attachment 3195

    FURY

    Time to Die
    2 hits of magic damage to all enemies.
    50% Chance to Trigger Doom effects currently on enemies, instantly killing them.
    LV 2/3/5 DMG+ 15/20/25%
    LV 4 Effect Chance +25%

    BASIC SKILLS

    Dream
    Deals 2 hits of magic damage to a single target.
    35% Chance to Vanish for 1 turn.
    LV 2/3/5 DMG+ 10/15/20%
    LV 4 Effect Chance +25%

    Freezing Glance
    Deals magic damage to a single target.
    Freezes the target for 1 turn if they have 3 or more negative status effects.
    LV 2/3/4 DMG+ 10/15/20%

    Seventh Seal
    Deals magic damage to a single target.
    Inflicts Doom on the target if they are currently Sealed.
    LV 2/3/4 DMG+ 10/15/20%

    POWER SKILLS

    Holy Path
    Deals magic damage to all enemies.
    35% Chance to grant Immortality to all allies for 2 turns.
    Immortality status will automatically revive the target upon death.
    LV 2/4 Effect Chance +15/25%
    LV 3/5 DMG+ 15/20%

    Transcend
    Grants Ascension to all allies for 2 turns.
    Ascension increases ATK, MAGIC, DEF, and MR by 100%.

    Truth and Lies
    Heals all allies.
    50% Chance to Transform all negative effects into a random buff.
    Heal amount is based on your MR and the target's MAX HP.


    TALISMAN SLOTS

    3 Open / 2 Magus / 1 Sentinel
    Since Mystic fury no longer only has % chance of triggering doom like what is described here upon introduction, can a new level 4 fury skill level replace the current +% of nothing please?Name:  Screenshot_2019-09-01-12-46-25.png
Views: 111
Size:  749.2 KBnow that he is finally useful this should turn into something of valueName:  Screenshot_2019-09-01-12-52-23.png
Views: 112
Size:  947.2 KBName:  Screenshot_2019-09-01-12-52-14.png
Views: 112
Size:  843.7 KB

  5. #35
    Senior Member URock's Avatar
    Join Date
    Aug 2016
    Location
    Germany
    OS
    Android
    Posts
    613
    What did they say? They play their own game? NEVER!
    URock-8461


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •