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  1. #1
    Senior Member Peppoah's Avatar
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    Health Talismans: comparing overwhelming and mystical

    Hi everybody,
    This is the first thread I start in this forum and I hope it's for some use of the players.
    I was recently searching for a right setup for Aces High Eddie and RttH Eddie
    Their attack is very high and on the defense they're a bit low.
    I wanted to go for what I call "classic" setup.
    I didn't use RttH for the test, but Holy Smoke, because he's already fully sharded and I think they react similarly.
    Aces high got two strength Safeguard, 2 Boost Will and 2 Health overwhelming.
    Holy Smoke got 4 Strength Safeguard and 2 Health overwhelming.
    I wanted to see how much their attack goes down, when I change one Health Talisman to Mystical to give them more MR.
    I made the test in Blackened Pride, Madness level in Ailing Kingdom. (Thank you, Kardas, for giving me this Idea.)
    Here are the results.

    Holy Smoke- 2 overwhelming:

    5088 Damage against red
    2646 blue
    6795 green

    Holy Smoke- 1 overwhelming 1 Mystical:

    4909 red
    2553 blue
    6557 green

    So the difffence was:

    -179 red
    - 93 blue
    -238 green

    Next was the Aces High

    2 overwhelming:

    5915 red
    3845 blue
    5644 green

    1 ow 1 myst:

    5752 red
    3739 blue
    5488 green

    Differences:

    - 163 red
    - 106 blue
    - 156 green

    So, now you can decide, if you want to do without this more attack and go for more attack or not.
    I hope, I didn't bore you too much.
    Maybe, I'll do the same with ward and overwhelming.
    Last edited by Peppoah; 07-07-2017 at 08:39 PM.
    Pepp-7418, daily player using all troopers daily

  2. #2
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    Nice one! I will definately try this myself. Maybe test how much damage on yourself is mitigated with mystical as well.
    Browno-3535
    Fully sharded Eddies:
    Aces High, Cyborg, Tailgunner, Navigator, Soldier, Pharaoh, Viking, FOTD, Vampire Hunter, Rainmaker, Eternity, Samurai, Shaman, Trooper, 7th son,Grim Reaper, Edward the great, Mystic, Carriage Rider, Run to the Hills, Mummy

  3. #3
    Senior Member Peppoah's Avatar
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    Thanks, Browno.
    And thanks to Kardas,for giving me the idea to test in Blackened Pride.
    Pepp-7418, daily player using all troopers daily

  4. #4
    Senior Member Kardas's Avatar
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    I just wanna say well done; this is cool stuff.

    BTW, my reasons to head to Blackened Pride for this stuff is as follows:
    - It's an easy level for endgamers, which is nice so you can bring an underlevelled Perfect Hit person for ease of checking damage.
    - Only 3 waves unlike Shadow of the Wickerman.
    - Only 3 classes to check. In fact, the Owl and Corrupt Owl Cultist seem to take identical damage! Same story with the two Ox Cultists.
    - 4 SoT which is cheaper than 5 so you can test more.
    Soldier blue in the barren wastes
    Reflecting and shielding's a game
    Wrecking the Axis and wasting the dogs
    The only good demons are tame

    Kardas-1158. Retired

  5. #5
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    Quote Originally Posted by Kardas View Post
    I just wanna say well done; this is cool stuff.

    BTW, my reasons to head to Blackened Pride for this stuff is as follows:
    - It's an easy level for endgamers, which is nice so you can bring an underlevelled Perfect Hit person for ease of checking damage.
    - Only 3 waves unlike Shadow of the Wickerman.
    - Only 3 classes to check. In fact, the Owl and Corrupt Owl Cultist seem to take identical damage! Same story with the two Ox Cultists.
    - 4 SoT which is cheaper than 5 so you can test more.
    There are only three waves in Shadow of the Wickerman (although there are four enemies in the first two waves).


    OP: Thanks for sharing! No matter the class of the enemy, your HS Eddie dropped 3,5 % in damage and your AH Eddie dropped 2,75 % in damage. (Since your AH Eddie has a higher ATTACK stat than your HS Eddie with those talismans, the drop in ATTACK from the talisman switch is also higher for HS Eddie when seen as a percentage of the total.)

    Also want to correct you in that Mystical doesn't give more DEF than Overwhelming, just more MR (for a lvl 50 talisman you switch 114 ATTACK for 114 MR, while HP and DEF are the same).
    Johan-1264
    Champion: Vampire Hunter Eddie 5* Lvl 100 Maxed Talismans, Maxed Skills

  6. #6
    Senior Member Peppoah's Avatar
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    I did some new tests with health talismans. This time I compared ward and mystic instead of overwhelming

    The toons I used were the Wickerman Eddie, PDK and the sentinel soldier as he's dealing with magic damage and is single attacker.
    PDK and Ally have no skillshards, the Wickerman Eddie had 1 shard on his melt attack.

    The Eddie had 4 Holy and 2 Health, the others had 4 Paladin and 2 Health.

    The same test as before, I changed 1 Health from Ward to mystic to see how much the attack goes down.
    Here are the results:
    Wicker Eddie

    11254 on the red enemy
    4779 on the blue
    5716 on the green


    Next round 1 ward, 1 mystic

    10967 red -287 means -2,55%
    4779 blue -122 means -2,55%
    5716 green -145 means -2,54%


    PDK, first round 4 Paladin, 2 Health Ward

    5965 red
    2534+597 blue
    3029 green

    Next with 1 Ward, 1 Mystic

    5760 red -205 means - 3,44%
    2446+557 blue -128 means -4,09%
    2925 green -104 means -3,44%

    Sentinel allied soldier, 4 Paladin, 2 Health Ward

    830x3 red
    922x3 green
    863x3 blue

    1 Ward, 1 mystic

    790x3 red -40x3 means -4,82%
    879x3 green -43x3 means -4,66%
    823x3 blue -40x3 means 4,63%
    Last edited by Peppoah; 07-12-2017 at 10:48 AM.
    Pepp-7418, daily player using all troopers daily

  7. #7
    Senior Member Peppoah's Avatar
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    Quote Originally Posted by konstifik View Post
    There are only three waves in Shadow of the Wickerman (although there are four enemies in the first two waves).


    OP: Thanks for sharing! No matter the class of the enemy, your HS Eddie dropped 3,5 % in damage and your AH Eddie dropped 2,75 % in damage. (Since your AH Eddie has a higher ATTACK stat than your HS Eddie with those talismans, the drop in ATTACK from the talisman switch is also higher for HS Eddie when seen as a percentage of the total.)

    Also want to correct you in that Mystical doesn't give more DEF than Overwhelming, just more MR (for a lvl 50 talisman you switch 114 ATTACK for 114 MR, while HP and DEF are the same).
    Thank you, Johan,
    You're right. I was thinking of defense in general, means def and mr. But as I wrote it, it's a bit confusing.
    I changed it now.
    It's interesting to count in percentage. Didn't think about it yet. It shows a different result.
    Pepp-7418, daily player using all troopers daily

  8. #8
    Senior Member Sag7272's Avatar
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    Quote Originally Posted by Kardas View Post
    I just wanna say well done; this is cool stuff.
    BTW, my reasons to head to Blackened Pride for this stuff is as follows:
    - It's an easy level for endgamers, which is nice so you can bring an underlevelled Perfect Hit person for ease of checking damage.
    - Only 3 waves unlike Shadow of the Wickerman.
    - Only 3 classes to check. In fact, the Owl and Corrupt Owl Cultist seem to take identical damage! Same story with the two Ox Cultists.
    - 4 SoT which is cheaper than 5 so you can test more.
    Won't jump in that conversation about mystical (great post btw) but Kardas, ain't it would be easier to "control test" in the arena's def manager... Easy to control who's in & adjust def/att/mag/mr at will
    with tallisman you want both sides (bring a DM if you are lazy) best thing it's free of cost!
    "Nothing lasts forever but the certainty of change"
    -Bruce Dickinson

    (English is not my first language)

  9. #9
    Senior Member Kardas's Avatar
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    Quote Originally Posted by Sag7272 View Post
    Won't jump in that conversation about mystical (great post btw) but Kardas, ain't it would be easier to "control test" in the arena's def manager... Easy to control who's in & adjust def/att/mag/mr at will
    with tallisman you want both sides (bring a DM if you are lazy) best thing it's free of cost!
    Very true. A few things I would like to clarify though:
    - I started with Blackened Pride testing before I started PVP (I started during Coming Home event, so that's not too long ago; weird I know)
    - I'd be paranoid as hell about getting attacked while having my 'testing' defense out.
    - Testing vs. defense makes it hard to reproduce results, do to the high chance of fighting vs. characters or Talismans that not everyone might have. Not as relevant as the other two perhaps, but the scientist in me likes my results to be falsifiable.
    Soldier blue in the barren wastes
    Reflecting and shielding's a game
    Wrecking the Axis and wasting the dogs
    The only good demons are tame

    Kardas-1158. Retired

  10. #10
    Senior Member Sag7272's Avatar
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    Quote Originally Posted by Kardas View Post
    Very true. A few things I would like to clarify though:
    - I started with Blackened Pride testing before I started PVP (I started during Coming Home event, so that's not too long ago; weird I know)
    - I'd be paranoid as hell about getting attacked while having my 'testing' defense out.
    - Testing vs. defense makes it hard to reproduce results, do to the high chance of fighting vs. characters or Talismans that not everyone might have. Not as relevant as the other two perhaps, but the scientist in me likes my results to be falsifiable.
    I see, for your knowledge, as far as I know.. Defense isn't settled as long as you don't quit the manager, a bit like inventory, been tested a while ago wondering the same thing
    "Nothing lasts forever but the certainty of change"
    -Bruce Dickinson

    (English is not my first language)

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