Page 1 of 5 123 ... LastLast
Results 1 to 10 of 43
  1. #1
    LOTB Producer
    Join Date
    Mar 2016
    Location
    Vancouver
    Posts
    55

    Server Update - August 9, 2016

    Hi Everyone.

    As you've no doubt noticed, we did a server update this afternoon. the intent of this update was to lay some groundwork for the upcoming Time Rift Dungeons game client update.

    As many of you have also clearly noticed, this server update included a significant number of tuning changes. You can find the list posted below.
    • Alliance General HP Increased
    • Child of the Damned (Magus) DEF and HP Lowered
    • Comet and Meteor Talisman Tuning and Balancing
    • Cyclone Shield tuned to match description.
    • Rapid Fire ability damage increased, but Extra Turn Chance lowered.
    • Wickerdog King Skill trigger chances increased. Mid-to-late game damage increased.
    • Wickerdog Queen basic attack made into AOE
    • Scramble Cost Lowered
    • Target skill made AOE with higher trigger chance.
    • Updating Ravage effect trigger chance.
    • Skewer now 100% Accuracy steal chance.
    • Lowered cost of Sever.
    • Mad Dance, Scald, Fire, and Break Skills all now have Permadeath.
    • Void Shield reflects both Physical and Magic damage as true damage back to all enemies with a chance to remove beneficial effects.
    • Bury now properly scales off of Magic and HP instead of ATK and HP
    • Chomp now stuns enemies below 30% HP
    • Thieve Skill Positive Effect Steal Chance increased to 100%. It now also DEF breaks.
    • Agony Skill now has a final hit AOE
    • Reave is now AOE
    • Rise has a chance to grant an Extra Turn, but enemy cost increased by 1. Rise Damage also lowered.
    • Disquiet replaces Reave on the Pharaoh's Spirit (Warrior) due to incompatible stat scaling on Reave.
    • Mourn Trigger chance increased to 50%.
    • Mummy Eddie late game HP and SP scaling increased
    • Decay skill is now AOE
    • Cast is now a multi-hit Skill. Fix for Cast DOT not dealing damage.
    • Ravage DEF break chance increased. Ravage is now multi-hit.
    • Fix for Cripple scaling the wong effect. Cripple is now multi-hit.
    • Pharaoh Eddie Fury Ability made AOE invincibility
    • Pharaoh Eddie DEF scaling increased.
    • DEF Scaling increased on Ruin and Slave to Death abilities.
    • Tuned the drop rates of items in the main campaign to have more emphasis on Rune drops.
    • Twist of Fate ability now deals True Damage.
    • Demon Golem (Fight and Gunner) Atk and Magic stats increased.
    • Onslaught type talisman now have 3 stat types
    • Bulwark and will talisman now have comparable stat numbers


    Additionally, you will start to see the Newborn of Light advertised on the loading screens - this advertisement is slightly premature - this character (and his sibling, the Golden Son) will begin dropping from the Book of Souls as soon as our new game client goes live.

    Furthermore, some of you have noticed that we have capped maximum stamina at 80. This is part one of a two part bug fix. The second part is that we will be capping player Rank at 50 in a future update. It was a bug in the game that allowed players to proceed ranking up beyond level 50 in the first place. To be completely honest with you, though, I had planned for this change to be implemented with our next update, or I would have communicated this to you in advance.

    Otherwise, this server update was a little bumpy on our end, so we are on the lookout for newly introduced bugs. If you do find some, please let us know. I've created a bug report thread in the bugs forum for you to collect them.

    Cheers,
    -M

    Edit - One More Thing...

    This server update does not fix the major progression or blocker bugs that you have been seeing over the past couple of weeks. Those ought to be fixed in the forthcoming game client update.
    Last edited by Matt_LOTB; 08-10-2016 at 01:38 AM.

  2. #2
    Senior Member
    Join Date
    Jul 2016
    OS
    Android
    Posts
    624
    Seriously, the Sands of Time cap should've been communicated earlier, that was a bad move.


    I personally don't think that it is unreasonable, but a lot of people won't be happy. Although it doesn't bother me at all.


    Thanks anyways, Matt. Looking forward for the last part of the update.

  3. #3
    Well that will reduce a lot of game time for me...guess it is a healthy fix for me.

    Anyway, some of us had our Trooper Reward unlocked but attempt to purchase ends up with failed message.

  4. #4
    LOTB Producer
    Join Date
    Mar 2016
    Location
    Vancouver
    Posts
    55
    Quote Originally Posted by Gonzo View Post
    Seriously, the Sands of Time cap should've been communicated earlier, that was a bad move.
    I agree with you completely, and am sorry that went out without notice. That was our mistake.

    -M

  5. #5
    Senior Member
    Join Date
    Jul 2016
    Posts
    305
    Quote Originally Posted by Kaijester View Post
    Well that will reduce a lot of game time for me...guess it is a healthy fix for me.

    Anyway, some of us had our Trooper Reward unlocked but attempt to purchase ends up with failed message.
    I just bought all 4 (and got a Run to the Hills Eddie) without incident.

  6. #6
    Senior Member
    Join Date
    Jul 2016
    OS
    Android
    Posts
    624
    Quote Originally Posted by Matt_LOTB View Post
    I agree with you completely, and am sorry that went out without notice. That was our mistake.

    -M
    It's ok, as I said before I don't think this change is unreasonable. We need to be fair with this updates, as long as you are devoted to fixing the facebook login problems and helping people get back their accounts, we have no reason to take this tweeks as something bad.

    We really appreciate you taking the time to post this log, and even apologizing.

  7. #7
    Senior Member
    Join Date
    Jul 2016
    OS
    iOS
    Posts
    647
    Not gonna lie, I kinda want a refund on the max bulwarks.
    That's like a million in gold. :/
    I haven't calculated but wow.
    And if I'm understanding your post Matt, it says specially more emphasis on the tube drops? I have no numbers to quote to you, but it looks as thought the rune* drops have been reduced significantly in quantity.
    Edit for spelling.
    Last edited by aur0ra85; 08-10-2016 at 01:52 AM.

  8. #8
    Senior Member
    Join Date
    Jul 2016
    OS
    Android
    Posts
    624
    I don't know if I should ask this here, but what was the reason to lower the def and health of the Magus Child of the Damned? I was about to rank him but now I'm not sure.

    Also, Corrupted Harpys power move should grant her 100% crit chance for 2 turns when hitting a marked enemy but it does not work. It was like this even before this update.

  9. #9
    Member
    Join Date
    Jul 2016
    Location
    SP - Brazil
    Posts
    34
    Thanks for the log of all tweeks in the update, it's marvelous.

    (I was playing while was writing here and got the new adverstisement)

    And well, dat Mummy Eddie getting better stats, and AoE... Damn lel

  10. #10
    Junior Member
    Join Date
    Jul 2016
    Posts
    17
    oh is this why i just went from 67 sand to 76 out of nowhere? i noticed that when i last leveled up it said my sand went from 74->76 but my sand was at 67. after todays update it fixed itself.
    Last edited by rchimus; 08-10-2016 at 02:33 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •