Testing these talisman on my defense and seeing inconsistencies. It is supposed to revive the toon with 60% hp after being killed. However during testing on the same toon with no talisman change I am seeing the hp amount change each revive. Sometimes the bar fills to green, other times orange, other times red.
So does this mean the toon absorbs overflow damage from the killing blow? For example my toon has 3k hp left and gets hit with a 10k blow killing it. Does that mean the toon revives with 60%hp less 7k damage from the last hit? And if so is that the intention?