No we're not in paradise
This is who we are
This is what we've got
No, it's not our paradise
But it's all we want
And it's all that we're fighting for
But it's not paradise
About the whole Thorn shields are broken thing, I've been through multiple occasions where just one person would have Thorn shields and the other team would carry some type of reflect shield (Usually Warrior Undead Rescuer with his own shield) and if they take any damage at all, in any form, my entire team is permadeath'd and heal blocked. On top of that this was tested on many occasions and if someone has permadeath, they won't gain Critical Strike. Also, sometimes I'd use the Clairvoyant's fury and some people won't be healed like they should when they have those negative effects.
All in all, thorn shields are still very cancerous to the community and could stand to be adjusted in some way.
Or at least fixed so that they, and their effects work properly.
Fearless leader of the Jomsvikings
I wanted to see since this update has anyone else seen severe slow down when it comes to navigating screens and in the arena. I get about 10 battles in and everything starts slowing down and I do a hard close and reset just so I don't risk anything going wrong in the arena.
Now I am cold but a ghost lives in my veins,
Silent the terror that reigned-marbled in stone
Shell of a man God preserved-a thousand ages
But open the gates of my hell-I will strike from the grave.
I agree, thorns are garbage. I have tested them and honestly I cannot tell what is happening with them most of the time. Sometimes they reflect true or physical damage and sometimes they don’t. And why do the effects proc on multiple players with a one on one strike? They are just to variable to manage, they remove skill from the fights and turn them into random luck fests where you just have to hope things go in your favor.
Also, seems that if both sides put up thorns the side that put them up second has the advantage, which is total nonsense.
I'm with DaveMurray on this one, I think the Iron Maidens are pretty talented and do a great job. Shame the same can't be said about the development on the game.
Apparently the thought is that new toons need to have skills that are the equivalent of 3 of the older toons.
Make most power skills cost 5 when many should be a minimum of 7.
And, most important of all, if they're a female toon they must be scantily clad and move like a stripper or prostitute. Maybe if you got Charlotte in there it would be appropriate.
Personally, I'm all for scantily clad buxom women. But, that's not what the theme of an iron maiden game should be. Especially since now the toughest teams in PvP are comprised mostly of hentai Valkyries, and the only reason they have Eddie is because they have to.
For me it seems a little slower, but not that slow.
Last edited by Askora; 10-21-2017 at 04:04 PM.
Iron Maidens a complete disaster? I think they are good as a cover band instead..
Anyways, i was wondering what's up lately with the permadeath? I don't know if that's a bug or not, but in the Arena i often get it on my team from enemy characters who normally don't have such ability, nor i see them having any talismans set which can deal permadeath (if there's any! I honestly can't remember atm)
The damage takers/blockers are still taking all the damage when their passive is supposed to be blocked.
& thorns still crashing the game
mkultra-1058
The tuning did hurt my team somewhat, as I was using both Wrath and Vhe. But even after the tuning they are still two of the best toons that I have, albeit slightly less useful. I like the new Valkryies; every band has to have groupies!
Proud member of Caesar's Legion. Unofficial member of the Poor luck- very few passives Eddie's club.