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Senior Member
Chain ability (Desert Marauder/Prisoner) not sealing a darn thing.
While autoplaying LOL (W) with the Prisoner I suspected that the power ability - Chain, which is supposed to seal power abilities - didn't seem to be sealing anything.
So I did some testing on my defense -
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Desert Marauder....
(Autoplay)
D team has Desert Marauder...
A team has Assassin Corrupt Droid.
Marauder casts Chain on Droid, which is supposed to seal it's power ability....
Next A turn.. Droid casts Refit (power ability) and heals team (while sealed).
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Testing Prisoner....
(Manual Play)
A team has Prisoner
D team has Assassin Corrupt Droid
Prisoner casts Chain on droid and seals power ability.
1 turn later Droid casts Refit (while sealed).
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(Manual Play)
A team Prisoner
D team Gunner Dog
Prisoner casts Chain on Dog
Dog uses it's power ability - Howl (while sealed) next turn
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The actual power ability buttons ARE disabled, but when the AI is playing.. it completely ignores the disabled buttons and apparently the seal means absolutely nothing to the AI.
I only tested this with Chain. I don't know what other ability is supposed to seal... if there is one, and i have it, I can test with that as well. And it may merely be the Chain ability that's flawed not all "seal" abilities.
Last edited by Yup; 11-14-2017 at 07:29 PM.
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