the balancing seems very reasonable to me, love the TG fixes and the changes of his slots. he might even become useable in the arena. "rambo" is one of the coolest eddies for sure, so he deserves some love.
agree on JJJs suggestion, AHE is a very strong hitter but a bit more surviviability would be cool for him.
aside this i would just like to ask you if you could consider some counter for perfect immunity, which slows down matches a lot. right now only thing we have is an aop to shorten down the duration of buffs. but if chars like death dog would remove all effects (including PI) this would be great. sure it's kind of a contradiction to remove perfect immunity, but i think it's necessary.
shouldn't be an crazy aoe removal, but i had something in mind like letting perfect corruption neuter perfect immunity. so if you have PI on a char and an enemy puts perfect corruction on you the PI will simply disappear without being perfect corrupted. so the char will be simply stripped.
like permadeath as counter for perfect immortality.
regarding your coding time post this might be too much, but something against all these edas would be cool. as said before i don't think they are OP but they slow everything down a lot and make arena really annoying to play.
slow games --> less sow burned --> less refills --> less income --> threat of unemployment
cheers