Quote Originally Posted by slauki View Post
my solution would be to adjust her so that she gives PI to herself and up to ONE ally for maximal 2 rounds. would make her way more reasonable. but in fact this would still let her be pretty much unkillable for 2 turns if you take 3 of them with endure.
Agree - PI has its place, but Eda just needs some limitations. Maybe allies only get PI for one round? I don’t have her so perhaps I am a little biased, but if people are using 3 of her that’s pretty close to broken.