Dutch-2701
5* Lvl 100 Champions all maxed talismans (If on my trooper list, let me know if you need me to change my current Champ)
* Grim Reaper (Champ)
* FOTD
* Carriage Rider
* Warrior Troll
* Warrior COTD
* The Nomad
Dutch-2701
5* Lvl 100 Champions all maxed talismans (If on my trooper list, let me know if you need me to change my current Champ)
* Grim Reaper (Champ)
* FOTD
* Carriage Rider
* Warrior Troll
* Warrior COTD
* The Nomad
i just pulled a troll from a rare soul, have evolved him to 5 star lvl 97, the guy is awesome, easy auto farm lvl 10
Dutch-2701
5* Lvl 100 Champions all maxed talismans (If on my trooper list, let me know if you need me to change my current Champ)
* Grim Reaper (Champ)
* FOTD
* Carriage Rider
* Warrior Troll
* Warrior COTD
* The Nomad
I think they have the same one. I think 2 Golden Sons share the revive passive and the sentinel has a different one.
From what I understood from Matts post was that this dungeons, assassin and warrior, would be easier cause the passive was deleted. It's called Revenge or something like that.
yeah i read that too, so far the gunner one has been the hardest for me
Dutch-2701
5* Lvl 100 Champions all maxed talismans (If on my trooper list, let me know if you need me to change my current Champ)
* Grim Reaper (Champ)
* FOTD
* Carriage Rider
* Warrior Troll
* Warrior COTD
* The Nomad
I think it was trickier rather than difficult, you just had to have good timing. Alliance General made it really easy for me, controlling fury and power seems to be a must in this dungeons.
That's why I want to get either the Assassin Troll or the Warrior Axis Bomber Boy, I think right now accuracy and AoE are the meta. I can't understand why people don't use those characters. They make everone so much better. They even make Talismans really OP.
Dutch-2701
5* Lvl 100 Champions all maxed talismans (If on my trooper list, let me know if you need me to change my current Champ)
* Grim Reaper (Champ)
* FOTD
* Carriage Rider
* Warrior Troll
* Warrior COTD
* The Nomad
Yeah! People are looking at that ability the wrong way.
You can say it's broken or you can say for 1 power he has a 45% chance to silence all enemies for 1 turn... that doesn't sound that bad, doesn't it?
Still, 35% accuracy boost for 2 turns is worth it, even if he did no damage at all.
Last edited by Gonzo; 08-23-2016 at 12:06 PM.