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  1. #1

    Seventh Son Eddie (Magus Type)

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    FURY

    Soul Divide
    Deals true damage to all enemies.
    Steal Beneficial Effects from all enemies.
    Grants Perfect Immortality to all allies for the duration of the battle.
    LV 2/3/4 DMG+ 15/20/25%

    BASIC SKILLS
    Chant
    Deals true damage to a single target.
    Cleanse allies suffering from Permadeath.
    35% Chance to grant Immortality to allies for 1 turn.
    LV 2/3/5 DMG+ 15/20/25%
    LV 4 Effect Chance +15%

    Vanquish
    Deals true damage to single target.
    Remove Vanish and Invincibility status effects from enemies.
    Grant Vanish to a random ally.
    LV 2/3/4/5 DMG+ 15/20/25/25%

    Exorcise
    Deals true damage to a single target.
    Inflict Permadeath for 1 turn.
    20% Chance to Revive a random ally.
    LV 2/3/4/5 DMG+ 15/20/25/25%

    POWER SKILLS

    Second Sight
    Heals all allies based on their MAGIC stat.
    Grants Echo status to all allies for 2 turns.
    LV 2/3/4/5 Healing +10/15/20/25%

    Ascend
    Deals true damage to all enemies.
    40% Chance to grant Ascension to allies for 1 turn.
    30% Chance for an Extra Turn.
    LV 2/3/5 DMG+ 15/20/25%
    LV 4 Effect Chance +25%

    Demise
    Deals true damage to all enemies.
    Steal One Beneficial Effect from each enemy.
    50% Chance to Doom enemies with Immortality status for 2 turns.

    TALISMAN SLOTS

    3 Open / 3 Assassin
    Last edited by Sparton_LOTB; 03-06-2018 at 10:58 PM.

  2. #2
    Junior Member
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    Pulled him after about 12 souls give or take haven't tooled around with him yet

  3. #3
    Senior Member slauki's Avatar
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    looks too hardcore on paper, i hope i'm just too pessimistic, but the hardly archieved balance could be out of the window. curious to hear some guys who actually played with him. what do you think?


    What you see is not real, those who know will not tell
    All is lost sold your souls to this brave new world


  4. #4
    Senior Member Nicko's Avatar
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    He sucks - donít waste your time

    I pulled him tonight and have played a couple Troopers. I think heís really solid and combined with the right team COULD actually be added to the arsenal of useful PvP Eddies

    I have him with all purple Talismans and he hits hard - nice power moves - and a sick Fury. When I tried my Troopers - who didnít have all purple - I was less impressed.

    There have been many Eddies released since the original bunch and usually the revamps (like AH) have me more excited than the new ones. As much as EtG, Shaman, Hallowed, etc can look cool their PvP utility doesnít seem great. This one may be different...
    Nicko-0517

  5. #5
    Senior Member Yup's Avatar
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    I pulled him almost right away.

    Still need about 15 skill shards to fully power him.. but I'm really liking him. His fury is doing roughly 7-8K damage in AMOLOD and there's no skill shards on the Fury (yet).

    His abilities are much more balanced than any of the other recent Eddies. He's way more of a "team" Eddie than many others, granting buffs to allies or removing buffs from allies.

    I still don't have VHE so I can only compare to what I do have.. every other Eddie except VHE. I think, from my stable, he may be the most useful, versatile, Eddie I have. - revive, heal, charge, immortality, debuff....
    Last edited by Yup; 01-20-2018 at 01:39 AM.
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  6. #6
    Senior Member Nicko's Avatar
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    Quote Originally Posted by Yup View Post
    I pulled him almost right away.

    Still need about 15 skill shards to fully power him.. but I'm really liking him. His fury is doing roughly 7-8K damage in AMOLOD and there's no skill shards on the Fury (yet).

    His abilities are much more balanced than any of the other recent Eddies. He's way more of a "team" Eddie than many others, granting buffs to allies or removing buffs from allies.

    I still don't have VHE so I can only compare to what I do have.. every other Eddie except VHE. I think, from my stable, he may be the most useful, versatile, Eddie I have. - revive, heal, charge, immortality, debuff....
    Try running him with AoP - the accuracy buff makes this Eddie even better
    Nicko-0517

  7. #7
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    7th Sonís Exorcise inflicts Permadeath for 1 turn. If you use it on a character with Immortality Talismans and it kills them they always revive (no immunity) like how Immortality Talismans should.

    Surely that should kill them full stop? The skill description sayís ĎInflicts Permadeath for 1 turní so surely there should be no reviving if you use it and it kills them? It works properly if 7th Sons attack leaves them with some health. They are sufferong from permadeath. But if the attack kills them they just revive.

    Or am I missing something?
    Last edited by 90mphyorker; 04-13-2018 at 02:31 PM.

  8. #8
    Senior Member Yup's Avatar
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    That's the way permadeth works for all characters, 90mphyorker. If a permadeth strike kills... with immortality active (gold or blue) the character revives.
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  9. #9
    Senior Member Tim28213's Avatar
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    When I first noticed this I assumed that the health is removed first and the permadeath applied second. I believe the way it works is that permadeath has to be in place before the character dies to be applied.
    I try to adjust my timing so I hit with permadeath when the character has enough health left I won't kill it, permadeath gets applied, then kill it with the next toon to strike (or the next, or the next depending on how many relics are in play...).

  10. #10
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    I was starting to think that was the way but i know when Iíve used my Assassin COTD it hasnít always worked like that. ACOTD has a 75% chance to inflict Permadeath and I know Iíve killed characters with Immortality Talismans and they havenít revived.

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