https://1drv.ms/x/s!Ah5Hm7teWVFTmzgx6Q8_KwAdFBkt
Sorry! Changed it.
https://1drv.ms/x/s!Ah5Hm7teWVFTmzgx6Q8_KwAdFBkt
Sorry! Changed it.
Level 6 Attack 1414 IC
Last edited by R1ck; 03-15-2018 at 07:30 PM.
I can't edit the online Excel doc (not logging in)
Warrior
Lvl1 Akt 4%
Lvl1 MR 6%
Lvl1 Fury 6%
Magus
Lvl1 Health 12%
Lvl2 Health 22%
Lvl1 ATK 4%
Lvl1 MAG 4%
Lvl1 DEF 6%
Lvl1 MR 6%
Lvl1 Fury 6%
Gunner
Lvl1 Health 12%
Lvl1 ATK 4%
Lvl1 MAG 4%
Lvl1 DEF 6%
Lvl1 MR 6%
Lvl1 Fury 6%
Assassin
Lvl1 Health 12%
Lvl1 DEF 6%
Lvl1 MR 6%
Lvl1 Fury 6%
Lvl2 Fury 11%
(Sorry I wasn't watching costs.. will in the future)
So it appears as though all class-specific level 1 relics offer the same boosts. The few level 2s I have also seem to be the same boost. If this holds true across the relics, then really the MAJOR difference is the pricing. Because G/A relic levels cost much more than the Red/Blue/Green levels.
Warrior
Lvl 2 ATK. 10%
Lvl 2 MAG. 10%
Just added some comments
Some more info:
Global MR costs 250 IC for lvl 2
Red Fury costs 113 IC for lvl 2. lvl 1 provides a 6% stat boost.
Blue Health costs 225 IC for lvl 2. Costs 113 IC for lvl 2 Fury.
Green Fury costs 113 IC for lvl 2. lvl 1 provides a 6% stat boost.
Yellow Fury costs 450 IC for lvl 2
Purple Health costs 225 IC for lvl 2. Fury costs 113 IC for lvl 2.
gotta admit, i was a bit dissappointed from the rise of warrior attack lv5 to 6 was only 4%. (40->44%).
For the amount of IC you pay for it, it should have been at least 8 or 10% more. (considering the previous rise: 10>18(?)>28>40... which is at least 8-10% per rise and then only 4%? i hope this get's adjusted.