Just to echo the above - love the design and references to the old Ed Hunter game but some of the scaling seems much too high for 3* characters, especially The Sphinx. There might be a workaround for the stun-blocks (although I haven't found it yet) but the characters do a pitiful amount of damage. Ragnaroks on S. Chopper seemed to help the other waves but my game has just been stuck on this wave for ages now.

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Not too bothered about Cosmic Fools (although I would have liked a set of Firestorm and Rush) so will focus on Infinite Dreams and revisit Ed Hunter at a later date either when there is a suitable talisman set available or stat scaling is adjusted slightly.