Quote Originally Posted by Sparton_LOTB View Post
Me and Kaz could probably write essays on the subject, but the short version for right now is that we want this game to encourage players to have a wide variety of powerful characters. Just having a team of max level/max talisman/maxed skills characters shouldn't be enough to steamroll the campaign (even if you're talking about 5 stars straight from souls!). Strategizing and bringing teams that not only work well with each other but work well at countering the enemies of a particular battle should be key to be able to progress pass the various difficulty points in the game (for the campaign and for the upcoming PVP).

Under the previous balancing, certain talismans made you way stronger than we intended, allowing players to use less characters because they can just move some talismans around if it's really needed instead of maxing out the right talismans of the right subtypes for the characters in question. Certain characters also were just always so damn useful that they had much of the same effect. Obviously those characters (and talismans) will still have some great usability after the tuning adjustments, as the intent is not to make them worthless... it's just to make them not the universally correct answer for nearly every encounter in the game.
But then enhance ward, safeguard and all other talisman classes... Fighting with terrible droprates for 3* rainbow evo runes for months, barely upgrading any talisman, and when I do, I get nerf bat in the center of my face... Level them up to better side... I planned to use various talismans, and I used lot of various, but now it is like pulling me way back... I will have at least 10 of them nerfed and they WILL stand there for nothing, while I'll have to upgrade some others instead... As someone who plays from the first day, and someone who has Corrupt General, magus Allied soldier, Soldier Eddie and assassin Golden son with 3 fierce talismans each and more than halfway to maxing out Mummy Eddie with overwhelming talismans (which is one pretty big variety, you will agree), I can only say that this is not just unfair, but killing my thirst for this game to the end. Five of this chars, three and a half months grinding and what not, and all of them will be cut for so much... Please, please prove me wrong.