Quote Originally Posted by slauki View Post
but all our suspects weren't touched. do you guys want to think more carefully about the changes, or what was the issue? would it be possible to tell us some of your conclusions, since many of us are not sure what to do and who to evolve now. it would be great if you could enlighten us a litte :-)
  • Angel of Fear and Corrupt Droid were changed due to the error in their skill damage scaling and what that meant for usage of other single-target damagers
  • We deemed it unnecessary to take actions regarding Sentinel Soulless Demon and Warrior Troll based on posts by the players
  • We are taking more time to investigate what, if any, changes will be done to the Prisoner, or if there is content or values not directly tied to the Prisoner we will do to encourage a more diverse PVP meta


Quote Originally Posted by Kardas View Post
I just compared the January Update list with the February Update list and the Skill Balancing section on both is completely different. Nothing on the Torture, Sweep or Bullet Trace skill. The thing on Salvage was also originally listed under Skill Changes. Strange.
It looks like our updated character tuning table has some errors/omissions relative to the tentative notes. We're working on fixing that now.

Quote Originally Posted by mjmxiii View Post
The talisman thing is something that I would like clarity on... is the fix affecting the chance of an effect being applied to one strike or is it one talisman set % chance? (ie: if you have 3 shock sets giving 105% chance to shock enemies on perfect hit, is it being reduced to only 35% chance or is it a random enemy being affected now like it is with Paralysis and Blind talismans?)
When you execute a Perfect Basic Attack, the talisman will have a chance to trigger. If it affects enemies (Shock, Paralysis, Blind, etc), it's chance is checked per enemy.

So if you use Shock talismans (35% chance to Shock for 2 turns), there'll be a 35% chance per enemy of getting 1 Shock.

If you have multiple sets, those odds are added together (so 3 Shock sets is 105% chance, or guaranteed on a Perfect Hit).