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  1. #8
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    Quote Originally Posted by Sparton_LOTB View Post
    This is the main post to discuss general changes from the recent update.

    You can see the details for the preliminary tuning adjustments in the Game Updates forum post.




    We’re changing the Prisoner’s passive.

    With that out of the way, let’s summarize the broad changes that we’re looking at doing in the next update:

    • There are certain characters that have passives which counter a large swath of other characters before combat even starts (Prisoner, Angel of Pain, Death Dog, Warrior Troll)
    • There are certain characters with extremely high usage rates in PVP, especially within certain combos, which despite some additions and changes continue to dominate and frustrate in the arena (Prisoner, Warrior Troll, Mummy Eddie, etc)
    • There are many very rare characters which are not used frequently (if at all) not only in PVP but in PVE (Samurai Eddie, Visions Eddie, Warrior Child of the Damned, etc)
    • Certain defensive status effects can be very problematic to play around or counter (Vanish, damage reduction shields, Void Shields, etc)


    In short, we hope this set of changes will achieve 3 things:

    1. Increase the diversity of viable characters in the Arena
    2. Help pave the way for more interesting PVE content set for the coming months
    3. Ensure each of the affected characters can shine within their niche (even if that means some characters won’t be the best answer for almost every encounter)
    First of all I'd like to know if this are things open for DISCUSSION or is this thread another 'that said' discussion? So I don't comment if not necessary.

    You forgot or should I say you intentionaly left out SSD, after pris/siege the most used one if owned. We know @Sparton its your char of choice and you are reluctant to discuss it since 'suspect thread' where owners didn't mind. But I'm gonna speak of disbalance and against ssd. I don't mind nerfing the mummy, more eds on defs to see, good, but his taunt is no stronger than ssd's which needs to get nerfed as well!! Plus opscure true aoe dmg ssd does for a sentienel, hp scaled, so nothing you need for him to hit that much, plus shield that renders attacks miserable, what is it, after heal, 30% of dmg has passed or less? I love that toon as many others do, but just pointing out the obvious. That guy who was lucky to pull 3rd ssd, I don't know wth he's doing out there :rofl:

    Please note the sarcasm..

    For all the good things I have and will say that latest updates brought, this is one thing missed out on purpose and I don't mind speaking out my thoughts on good or bad.

    A few more laughs.. first one I see on my list with a wolf cultist stunner fully sharded I'm gonna personally bash myself into that guy and give him 1000 pts push in arena! And my poor red Imp who you personally had a chance to play recently with maxed endurance vs dmg arena setup (4 power 5,5k aoe true, healing down, preety much same as your ssd with wicked rates and few options on talis setup - blind, vanish, etc) with miserable 4.5k max hp isn't getting mandatory green, bummer.

    Now that prisoners negative effects no longer transfer on immune toones (congrats on that fix!) and it is taimed it will be rewritten, lol. Gonna be bad ass? Oping the blue rescuer?
    In my non worthy opinion, none of toons should have never been nerfed. Another, no passives or 4* arena, and/or arena modifiers, as I suggested long ago, would have spared you of all this. But hey. I feel you considered some of my suggestions on a few things, but half solutions are really not solutions. As allways, I prepare for the worst and hope for the best. With high hopes, I wish the best of luck and that everything turns out the way it helps diversity!
    Last edited by Caretaker; 03-29-2017 at 01:11 PM.

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