Quote Originally Posted by konstifik View Post
However, as you've added yet another character AND given us another chance to retrieve the Christmas and Halloween characters, the need for more character slots is again a pressing issue. There are almost 160 characters in the game and saving dupes for sacrifice requires another 15 slots or so to be practical, but there are only 150 slots. Would be super if we could have, at least, 175 slots.
There's technical limits I've been told we cannot exceed with the current inventory implementations, and we're getting close to that, but I've discussed it with the team and we're looking to bump up the max slots in the near future.

Quote Originally Posted by slauki View Post
why not letting us sacrifice them or at least covert them into something else like xp runes for talismans or 3* xp shards for craracters.

the most simple adjustment would be to rise the xp amount they give to the talismans and lover the price, then we could use them to level up talismans easily. same would work for the character evo shards and it would be a simple small but handy change. so we would also have possibillities to burn our gold.

which leads me to another broken point: it would be also be nice if you would introduce a way to burn our gold in general. i belive all ressources should be somewhat usefull and rare, so it would be cool to have something for the amount of gold we have. nice ingame purchases for gold or some conversion system would be nice..
We definitely don't want evo materias of any kind to approach the value of 3 star XP materials, but if you have more than you could use and more gold than you can spend, then obviously evo runes and evo shards are effectively free XP, as insanely lossy as they are.

That said, we definitely are aware that a lot of players can easily save up millions of gold and not have anything meaningful to spend it on. We have some long term solutions, but we've been discussing solutions to implement in the interim as well (sort of part and parcel with the Iron Coins warchest problem, just with slightly different groups of people/possible rewards).