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  1. #11
    Senior Member
    Join Date
    May 2017
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    Android
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    704
    Quote Originally Posted by Sparton_LOTB View Post
    They'll still steal a fixed amount based on the talisman (the 3 that Kaz noted above), they'll just only do the steal check once for a set amount, instead of potentially multiple times.

    Askora described it right, but as another example, right now if you use an AoE basic with Energy Talismans against 3 enemies, you may steal 0, 3, 6, or 9 Power with that attack (and it's more likely than advertised to steal at least 3 Power); after this update, you'll steal 0 or 3 Power, and the chance of stealing Power will actually be 45% (not potentially more based on the number of enemies hit).
    So whether the character is AoE or single target attacker, the amount of power stolen will now be set to the effect, which will be 3. Hmmm I made the rookie mistakes of putting the sets on single target attackers like a NBoL and Dog of War early on in my playing, but now potentially that may actually work out okay...if that indeed is the case.
    Thanks for the response Sparton.

    I know its not part of this release but I am wondering if the @Dev team know about Mystic Eddie's Dream attack bug? Where on its 2nd hit instead of dealing damage it can potentially give health back. I did make a thread about it but not sure if Devs noticed it...
    Last edited by thealchemist; 07-29-2017 at 04:12 AM.

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