Quote Originally Posted by Ezz View Post
His stun rate seems fine to me as well. But his passive is bunk. It only works on the first turn - so if you go second no offensive benefit. It needs to last the entire first round to be useful.
For example what good is passive disable vs a passive block toon if you go second? A passives effectiveness should not be dependent on the coin toss. That’s not strategic - it’s just gambling
Actually. One toons passive will be disabled going 2nd.
Didn’t see your post until after mine. Should have refreshed I guess.