The weekly dungeon should drop catalist souls or at least frags.
I cannot evolve any of my cosmic talis.
The weekly dungeon should drop catalist souls or at least frags.
I cannot evolve any of my cosmic talis.
Actually the weekly dungeon dropped 500 Cosmic frags.. enough for 1 cosmic soul and 100 frags left over.
The evolution items are a pain to get, they are far more rare. But.... the cosmics only appear to evolve to 3 stars.. and the evolution from 2 stars to 3 stars, in my experience, as not be that great thus far.
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CLANLESS
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All there is in this app is to spend money or collect yet more frags... entirely pointless and unfulfilling..
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I reckon that The Silent Planet will greatly speed up evolving the cosmic talismans
Team for Weekly Dungeon
Speed of Light - Alchemy/Cosmic
Sentinel Desert Marauder - Eternal
Sirius Cosmic Wolf - Brave
Assassin Prison Cook - Present/Sustaining/Tower
Best time on Auto 59 seconds never came close to dying.
Daily Dungeon
Benji - Angel/Energy
Sentinel Troll - Greed/Inspiration (this set up is insane for this character, you will thank me. Make sure he is in the first slot though so he buffs the party)
Maclo, Robo Scout - Greed/Warlord (second slot)
Assassin Hierophant - Eternity/1 Yellow (last slot)
This destroys the daily dungeons. They never keep any buffs since Troll Inspiration reduces the duration of beneficial effects and he attacks sometimes 4 times in a row, add to that the extra attacks from Maclo and Hiero hits for insane damage with all the effects on him at the end. Benji is just there to fill a slot, though he does help by keeping up Perfect Immunity.
...When all you see can only bring you sadness...
...no Brave New World...no Brave New World...
The LAST player in the top end to get Primordials (TM)
Proud member of JomsVikings' Arena Research Lab (JARL)
stormseye-8121
Thank you magic but the problem is that i only got 3 keys in 5 days
So..
Speed of Light with Destiny and Sustaining
Soulless Demon with Viper and cosmic
Dessert Guardian (sentinel) with Steel (he hits with magic, but having Invincibility with his passive will prevent any ally to take damage for 2 turns)
Gunner Dog with Inspiration (Only used this one because I read here, and by the time I got to play I had it level)
This auto perfectly
I auto with the following about 1:30.
SoL, destiny./Inspiration
Pharoah Sun Spirit, viper. Valor may be better
Sentinal desert guardian, eternal
Magus Allied Soldier, greed/inspiration
Muzzleloader-8226.
Axes grind and maces clash as wounded fighters fall to the ground
Severed limbs and fatal wounding bleeding corpses lay all around
I'm surprised at how well SOL Ed does in this dungeon being a 3 star. His buff removal is rare among 3 star abilities. The Gunner Corrupt Prisoner Chick works well too.
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I've been using..
Weekly.....
SOL (Buff Removal)
G Prisoner (Buff Removal / Passive disable)
Cosmic Wolf (extra turns... every turn via Power ability)
S Desert Guardian with Revenge Talismans (Blocking / Passive Disable)
Gotta manual madness though. Well, manual that 6 Bat battle at least.
Truth is my poole of 3 stars is pretty small.
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For the Daily....
Doomsday (Clears buffs... damage)
S Troll with revenge (Revenge and extra turns wipes out things quickly)
S Maclo Bot (Damage and shields)
M Hellboy (Perfect Corruption is great)
Autos Madness with ease.
Last edited by Yup; 06-10-2019 at 08:37 PM.
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CLANLESS
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All there is in this app is to spend money or collect yet more frags... entirely pointless and unfulfilling..
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My 3* team easily auto madness. Any of the old timers probably used sun spirit and blue soldier in their main teams in the past. Soldiers shields and sun spirits heal was important in the beginning.
Muzzleloader-8226.
Axes grind and maces clash as wounded fighters fall to the ground
Severed limbs and fatal wounding bleeding corpses lay all around