Is there any point saving 2 or 3 Magus LOL characters or is better to save one and sacrefice two?
Is there any point saving 2 or 3 Magus LOL characters or is better to save one and sacrefice two?
I guess I am about done with the game for awhile. I am not impressed with the super grinds they require to awaken all the new OPs. I spent ironite and pulled Lucifer and comic LoL. I can buy 3 LoLs or 2 and some talisman, I have enough FC for the rest. I just lost the enthusiasm to continue the grind so they can just add another grind. My hamster wheel needs repair.
The RNG for the onyxs proved just as bad for me as with the liliths. I pulled a few good toons so I wont be totally left behind.
those reviving characters on stage 4 of lord of light XV are extremely annoying.
Only got past it by intentionally missing.
I had a character with Viper talismans, which put perfect bleed on them. Then I had the Angel of Death, who inflicts perfect death if the target has perfect bleed on them. But they would do so much damage that the target would die (and resurrect the other reviving character), before the perfect death was applied.
but by attacking and intentionally missing, and not getting a good or perfect attack, the perfect death effect was applied, allowing me to actually kill those characters.
But omg, is that ever a punishing stage for people - if you don't have the right handful of characters you are stuck and not going anywhere.
I opened 8 Morningstar Souls and got...Piece Of Mind Eddie and crap. I'm so happy, thank you Frogs! 2 souls to go (from event challenges), but I expect nothing than crap...as the last events since...I don't know when I got the last 5* event toon.
As a free to play player I will go on, but I will never put money into this bugged roulette game.
Oh. so cheap.![]()
I hope they dont change the price. It was posted at 2500 FC per LoL. I guess they can sell them cheap and make up on the back end in when you try to fully awaken. Along with all the other toons released and awakenable toons 3* colored evo shards are the new premium resource.
I was reading Lucifer's fury description. It shows he will revive a dead ally, not just an ally. That differs from charolette power move that revive an ally, which may or may not be dead. Next toon should revive an ally that can be revived, excluding doomed or perma-deathed allies. That would make it even a more reliable reviver.
Or they need a "Cremate dead enemies" ability.. which ensures all dead enemies can not be revived, even if they died without permadeath/perfect death/doom/ghost.dark ghost. But then.. they need some sort of tombstone marker where the character used to be to indicate it can not be revived.