Page 2 of 16 FirstFirst 123412 ... LastLast
Results 11 to 20 of 154
  1. #11
    Senior Member
    Join Date
    Aug 2018
    Location
    France
    OS
    Android
    Posts
    521
    Quote Originally Posted by wipp View Post
    What does the master key do? It appeared in my bos
    It give you a key to a random dungeon : I had 3 so far = 1 Lol + 1 Ordinary Gold + 1 Mayan

  2. #12
    Senior Member
    Join Date
    Jul 2016
    Location
    Estonia
    OS
    Android
    Posts
    714
    One dungeon used to give huge amount of SoW. Anybody remembers which one?

  3. #13
    Senior Member
    Join Date
    Sep 2017
    OS
    iOS
    Posts
    4,493
    Trooper and Infernal both give good SOW return... or at least they did a month ago. (still sitting on over 2500)

  4. #14
    Senior Member
    Join Date
    Nov 2018
    OS
    Android
    Posts
    764
    yeah trooper for sure. I have cleared trooper and Infernal completely now, so I havent been back in there in weeks, but i still have over 5000 SoW.

  5. #15
    Junior Member
    Join Date
    Mar 2018
    Location
    PA
    OS
    Android
    Posts
    24
    Wow, this sheet is just what I've been looking for. Thanks!

  6. #16
    Senior Member
    Join Date
    Jun 2017
    Location
    Charlotte, NC USA
    OS
    iOS
    Posts
    399
    Can this get stickied or added to the guides section? I was searching for it the other day and couldn't find it. This is extremely useful information.

  7. #17
    Senior Member
    Join Date
    Apr 2019
    Location
    Slovakia, EU
    OS
    Android
    Posts
    104
    Wow, Thanks a lot!! Much appreciated.

  8. #18
    Member
    Join Date
    Feb 2019
    OS
    Android
    Posts
    75
    Airstrip Dungeon, my team based on the sheets, 40 secs av

    Storm Ed: Celestial + Cosmic with Magic (Soldier Ed in back)
    Gunner Dog: Siege + Cosmic with Attack/special + random yellow (attack/special)
    Possessed Rockets: Primordial
    Undead Allied Soldier: Greed, Warlord

    i really like Siege + celestial because the waves get first turn most of the times, so instead of removing all effects from only 1 enemy, when its your time to attack the siege removed from 2 enemys and its just kill shot, 2 times out of 3 to the Feldmarschall

  9. #19
    Thanks HugoW, your team has been added.
    was thinking of making a 3 tables with the possible drops... but complicated, you have to be quick to take the notes during the auto-play :P

  10. #20
    Member
    Join Date
    Jul 2018
    Location
    France
    OS
    Android
    Posts
    49
    Thank you very much!!!

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •