I just looked at Insanity again.
Using the team:
Magma-Quantum(deals 6 extra hits to A. WW using Labs)
Lamia-Celestial/Cosmic(no damage to team 1 round)
Musashi-Singularity(no pass. disable allowed)
Set-Labrynth/Cosmic
Wave1 Werewolves:
Attack 2nd from left Magus WW first, use Magma Blood ritual to disable passives, if he gets 2nd go use Baphomets fire (reduce hp and heal blocks, also puts burns that will wear down Ass. WW with Labs.) Then kill 3rd from left, G. WW. If any have invincibility type buffs, use Magmas 9th circle to turn to permadeath and Musashi removes everything.
Stage 2: easy kill FOTD Eddie
Stage 3: Bats
Use Magma's disable first. Attack S. Bat, use 9th circle to perma death him or any and all bats. Then attack Ass. Bat, then third attack Dracula.
Stage 4: easy kill Phantom Ed.
Stage 5:
First use Musashi to remove Van Helsings shroud.
Use Magma's pass disable, turn buffs on Ass. WW to perma death using 9th circle.
Lamia's special can inflict crave and cause some damage to enemies before 2 rounds are over. Basically, keep Set clean & alive. Magma & Lamia can heal all, Musashi's special can put heal buffs on all.
The goal is to prepare the enemy to die and survive 2 rounds, by third round Van Helsing is ready to crumble like a cookie at the bottom of your Halloween pumpkin candy bucket.🎃
Yeah, they did some things on the update yesterday and since then. I was getting a bunch of skill shards on Hard, and rarely any Valor talis on all levels. So I just grind Madness now, only had 1 defeat in 500 turns using Yup's team. But it seems it can rake longer now.
Valors drop well enough, but SS have become extinct.
In every dungeon event, we don't get dropped what is promised.Then they adjust it and other stuff stops working. Been like this in every dungeon since Infernal debuted.
👻🎃💀