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It has been a great year. As someone said before, The eternal dungeon is my favourite too. I like the diversity of the dungeons as they are implemented and the fact that they can be replayed.
I guess something to improve can be that they start balancing some of the talismans. I mean , just look at forge: it is like a "can't lose" talisman if you can't remove the perfect shield or without depending on certain characters. It is not only about the fun factor, but also the health of the meta bad the game (looking at you, fully awakened moonchild).
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