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Regarding Clan Mythic Souls.
Did you guys just DOWNGRADED the loot in a way that it looks like an upgrade? Is this even serious? Are you politicians or what?
It costs 5 Million Gold to open just one and I don't feel the urge to open them because it's not worth it and you call this "reward"?
Let's do some math:
It used to gives 10M gold, with a 9,75% chance in 2 treasures, which means an average 1,95M gold per souls opened - and this was meant to be TERRIBLE compared to the 5 Mill gold investment.
Now it gives 2,5M gold with a 16% chance in 4 treasures, which means an average 1,6M gold per souls opened. Well done, what an improvement!
It used to give 500 ironite, with 9,5% chance in 2 treasures, which means an average 95 ironites per souls opened.
Now it gives 150 ironite, with 10% chance in 4 treasures, which means an average 60 ironites per souls opened.
It's very hard to stay calm and positive, and I really wish this was some April fools joke, but chances are it's not...
Just as a reminder: Clan Mythical Souls should be one of the most valuable items in the game, among the most rare and most valued... One should feel an urge to open, I should be feeling compelled to immediately know what's in them.
Please tell me this is an April fools joke. Tell me this isn't intended. Tell me this will be FIXED.
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