
Originally Posted by
PsychoEddie
NOT EVERYONE. In retrospect, you're realizing that the situation needed to fixed. It was obvious that it needed to be fixed but *almost* everyone went for it like it was the gold rush and did not consider what was obviously going to inevitably happen.
It was easy to avoid this issue for anyone who was considering how things would play out. Any characters or talismans/types that were far too good, so good that even skill-less players could kick ass and brag on and on here (or rage-quit when called out), were obviously going to be adjusted, and those same people are very very VERY pissed that they now have to actually think about the game while playing it and gain some skills or they're toast, especially in PvP.
Live and learn. In any online game that's new, check out which characters/buildings/addons are far too powerful. Then, instead of falling into those traps, look for the characters/buildings/addons that will become more powerful in relation when those far too powerful ones get knocked back....invest in those and you gain instead of lose.
(and of course, this same thing will happen after PvP goes on for a bit and then when the needed tunings happen in PvP will be another outcry here)