
Originally Posted by
Sparton_LOTB
That's actually how that's suppose to function. Wickerdog Queen doesn't give Magic Up, it gives Magic Charge. Magic Charge gives a much larger boost to a character's Magic stat for the sake of the next magic-based skill it does if it happens before the Magic Charge wears off.
Same idea for the other "Blah Charge" skills. You can eyeball in combat which is a "charge" status effect if it has an orange status icon instead of a blue one. Basically, it's stronger than what Magic Up would do, but only for 1 attack.
If the workaround of ensuring you don't have 50+ stacks of souls or 50+ stacks of shards/runes doesn't work, then that is a new bug that's been reported. Not sure where we're at for fixing that one right now.
A workaround for that is to exit the My Team screen after powering up a talisman to it's max level or after evolving it. It's unfortunately tedious, but it'll work until the proper inventory saving solution is deployed.