We're still investigating what causes this for players. My apologies.
With PVP, there is another avenue to get souls, and with future features, we're doing a combination of being able to get more souls and have other ways of getting certain characters. So yes, we do have plans for stuff like that, but over time, not necessarily immediately.
We probably should have included that on this table instead of for the eventual full patch notes, but as Roquetas-5312 noted, we are indeed correcting the logic so each attack has 1 chance per enemy to trigger an augment that affects an enemy, instead of each damage kicker that triggers.
That, with many more things, will be listed in the full update patch notes when the update is about to go live.





