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  1. #151
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    First of all. PVP is really fun. Thaks for putting it out with minimal update chaos.

    I do think the good rewards are WAY too limited. Only top 25 are worthwhile and you're only going to get there if you have a maxed mummy eddie on defense, along with a prisoner and a troll (with ssd, cg, or an immunity dog most likely as a third). Im already hitting a wall where 8 out of 10 teams I see use those characters

    Id say up the rewards for anybody in the top 100 to get at least a rare gunner assassim soul and give the top 25 guys a bunch of skillshards. They likely already own most good toons anyway and those rate souls arent worth much to them. Even a legendary soul will likely only get you a dupe.

    Only rewarding 25 out of thousands of players seems very harsh.

    Sid-2370

  2. #152
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    One more thing. Eliminate defense point losses and award a SOW for each one or two holds and watch everyone stop complaining

    Sid-2370
    Last edited by Thedarkness; 02-17-2017 at 05:07 AM. Reason: Forgot one word

  3. #153
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    Pvp is the most fun ive ever had in this game. But ofc, it has problems, why are all of my enemies lvl 90-100s?

    Also, pretty sure that a COTD isnt supposed to get unlimited extra attacks and kill all of his team due to reflect shield...

  4. #154
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    Are revived characters supposed to bring back their first-turn passives with them? I fought a team with GRE and every time he revived his ally warrior Troll, the shields would be brought back. This was rather annoying to deal with and doesn't seem fair. I've also experienced revived AOFs activating their First Blood passive if they kill one of my allies, even though the enemy team clearly already experienced the death of one of its own, which SHOULD negate the AOF passive.

  5. #155
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    Zagreb, Croatia
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    Quote Originally Posted by Nicko View Post
    As I was testing my defense, I removed the Prisoner and replaced him with an AoF. Because I was tired, last night when I attacked Schadenfreud I forgot to put my Prisoner back on the team. Oops . In any event, my Troll and Hellhound's passives didn't work because his team had the Siege passive, he went first, and I was stunned/taunted/frozen to death. I lost.

    So yes, the Prisoner is important. That battle reminded me how much I depend on him. But - it also validated what I suspected before - lose the Prisoner and another toon will just take his place as "overpowered". In this case it was the Blue bat (or maybe Death Dog, can't remember which). Yes - the Prisoner is more powerful as he affects all passives, but Immunity and the Trolls shield are probably two of the most critical passives in the game and they are eliminated with Siege. Nerfing the Prisoner too much simply passes the buck.
    I'm glad you have had the touch of it so you see how that works against op combos siege is powerfull as hell, but those creatures gladly die and don't deal that much dmg or make you suffer 2 turns (could be made 1 turn and a chance of perfects, I don't know.) I don't mind unshielded prisoner too. He loves to die as well.

    But that combo red troll + prisoner/siege is tough and makes you wanna own one when not owning a prisoner/siege. That's why no passives arena would brought up skills and not passives, and a whole new teams would emerge (with a green robot and axis commander on top)
    Last edited by Caretaker; 02-17-2017 at 08:24 AM.

  6. #156
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    Quote Originally Posted by Sparton_LOTB View Post
    People are still climbing hard and fast (Jofer16 just came outta nowhere and bumped Nicko outta 1st).
    Sherlock to the rescue - let's try to find out why Jofer16 is up there:

    - Lack of sleep - highly likely
    - Tons of ironite - a must
    - Something else I can't quite figure out - something toon - something OP

    I had fights he stunned one of my toons every hit for another 2 turns - on top of making any passive useless. If a prisoner team with certain combos goes first - loss - if they go second you might stand a chance if your talismans trigger

    How many in the top 25 have a Prisoner? How many in the top 10 have an OP combo.

    Over night I have been attacked more than 40 times. My defense is getting more and more beaten as people learn - of course they do - they are not stupid. With my free SoW I was able to climb just above the points I left it last night - and got revenged straigth away loosing all progress and having 0 SoW left. I get attacked often from people with a Prisoner. If I would revenge them I have a 50:50 chance to win. So that would be risking sinking deeper.

    Of course you get attacked more without a Prisoner as you are an easier target.

    The chance to get a Prisoner is very very low. I normally end up just getting more Gunner Rockets. Damn they are useful and they have the only power that triggers beginning round 2. So you don't get an extra power point if you start. But a round 2 I normally don't see against Prisoner&Co. Taunt, Taunt, Stun, Stun, Stun - finished

    But I figured it out now:

    PvP = Prisoner vs Peasants
    Last edited by ToTameAGame; 02-17-2017 at 08:03 AM.

  7. #157
    Senior Member
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    Aug 2016
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    571
    Yeah! Sometimes i feel like Sparton is playing a different game. Everything works perfectly fine in his world while i can't even make it over 1700 points. and i do play alot and i do win alot. But every morning im back at 1500pts. Making a statistic based on one guy who went berserk and spends all his time and ironite to get a gunner posessed rocket is just wrong...

  8. #158
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    Ha... I've been attacked six (6) times. In total. Since PvP rolled out. Sure, I'm not as active as some other players as I do have a real life to attend too, but still... In the Beta stage, I would get attacked a ton no matter my own activity. So you know, I'm happy

  9. #159
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    Zagreb, Croatia
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    -350 points this morning. I hope you have a good nap western hemisphere

    As I was getting ready for work I was thinking about what I've said and came up with a few cutthroats that go together.
    1) Prisoners passive negates all passives, for your team as well. That would render red troll out of that combo.
    2) Siege passive reduces duration of all effects, good and bad, on both teams by 1 each round.

    So if you take those creatures, live with them.
    And now you can start crying.
    Last edited by Caretaker; 02-17-2017 at 03:43 PM.

  10. #160
    Haven't chimed in yet. Some thoughts on PvP, forgive me if I will surely repeat earlier points made.

    Aesthetically, it looks great. Almost like an epic battle of the bands is going to take place. Or like something out of Brutal Legend. Runs pretty good on my device, too.

    What is the point of tracking Defense? To fight lower ranked people for cheap easy points or to be reminded how many people kicked my ass while I couldn't do anything? It's almost impossible to Defend, short of super new players getting confused or you get lucky. I've got a few, but that's it. Manual playing with buffs is going to beat automated AI almost all the time when the powers are even passably equivalent. I might not mind so much except one loses ranking in Defense losses... it's sort of a, 'well, I'm not actively playing. Just write me a story and tell me how I did'. There's a weird helpless disconnect with it.

    Hrm... Prisoner is kind of a big deal, isn't he? I've got him and I can't see myself ever not using him. I know he's a bit rare but he's quite the advantage. Unfortunately, he makes for a homogeneous strategy. You don't have to look hard to see long strings of the same obviously strong minions being used. Honestly, I would just disable Passives for this mode and save the trouble. Of course, if his passive were nerfed, he'd be relatively useless as he doesn't do a whole lot else notably.

    There's a LOT of front loading strategies out there. Luck of the draw can make a good bit of difference, although I'm not sure anything could be done about that.

    I understand rewards will be better later, correct? Right now... meh, it's hardly worth. Coin acquisition is low and the best rank prizes will be held for an obsessed few. I'm not honestly sure it's worth the time, alongside all the other grinding I need to do daily.

    I enjoy that losing your team's Eddie does not end the match. That would have been so broken, ha ha.

    All in all, it's a decent idea, but it lacks in diversity and reward for the effort. I hate to say it, but it's a little boring. At least PVE I can safely auto farm while watching something else.

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