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  1. #391
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    Quote Originally Posted by Sparton_LOTB View Post



    I've been running an oddball defense team that somehow manages a 32% win rate (93/295), and it's only running one meta pick (using my favoured Sentinel Soulless Demon, but no Mummy Eddie, no Warrior Troll, no Prisoner, no Angel of Fear, etc). Gotta think outside the box!
    Sparton, I haven't seen your defensive team in awhile but I know you are always experimenting. You have to realize those numbers change drastically once you are in the top 25 though.

  2. #392
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    Quote Originally Posted by Nicko View Post
    Until there's a fix - which will come who-knows-when...

    The only answer if you want to be competitive is to spend even MORE Ironite

    I've been attacked 416 times. Not that far from you. Until we see more stats hard to label as "fair" or "unfair". And even then sample size is tiny. So the bug may not be how many times you're getting attacked - but how players like GMAC last week and Lord Schmeb this week get attacked so little. Maybe we're the norm and they're the outliers?

    I anticipate GMAC and ChaosGo passing me today which is cool - We all get the same rewards in the top 5 and if they want to spend the Ironite more power to them!

    They're both good players and active on the forum so I look forward to revisiting everyone's stats after the reset.
    I think we both tried like hell... just seeing what was possible. My game ran really buggy the last 3 hours. I don't know if it was a signal problem or something else. I will try to figure out how to take a screenshot and give you some numbers in that other thread once I get a chance to read it... May be a few days... I am changing Angels this week to compare those numbers as well.

  3. #393
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    Quote Originally Posted by Gmac View Post
    Not sure he´s playing.

    Hope HomemLivre makes it, he is a trooper.

    As is Chaosego888, Nice run man! (is he on the forum?!)

    (Should we try to help our troopers in this situation?)
    Hey man, the way I look at it, troopers are like teammates. I don't check the rankings too often but if I know you are trying to make a run, I am not going to get in your way... purposely anyway... I even attacked a few players today that were challenging Canyptian and Go80sMetal for critical spots

  4. #394
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    Week 2 PvP thread up - posting of stats would be appreciated!

    Really interested to see how much number of times attacked varies...

    http://forum.ironmaidenlegacy.com/sh...2301#post32301

  5. #395
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    Quote Originally Posted by Chaosego888 View Post
    Hey man, the way I look at it, troopers are like teammates. I don't check the rankings too often but if I know you are trying to make a run, I am not going to get in your way... purposely anyway... I even attacked a few players today that were challenging Canyptian and Go80sMetal for critical spots
    Ok, now I know what protocol is (those are both my troopers too :-)

    You´re fast man, could never catch you, good run today! I enjoyed it very much.

  6. #396
    Quote Originally Posted by Chaosego888 View Post
    Sparton, I haven't seen your defensive team in awhile but I know you are always experimenting. You have to realize those numbers change drastically once you are in the top 25 though.
    Not really.

    Obviously win rates become harder as people get to the top of the leaderboard, but even based on self-reported data we don't see that extreme of a difference (assuming you have 100+ defenses).

  7. #397
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    Quote Originally Posted by Sparton_LOTB View Post
    Not really.

    Obviously win rates become harder as people get to the top of the leaderboard, but even based on self-reported data we don't see that extreme of a difference (assuming you have 100+ defenses).
    I was actually speaking of defensive holds. It changes as you progess through the rankings. I noticed this last week when I didn't have much time to play. When you are in the middle, you get attacked by the hardcore players as well as the newcomers. When you stay at the bottom, you get attacked by newcomers or casual players most of the time. If a player focuses on clearing the list, they may lose 7 or 8 times in a row before getting a win and moving forward. Players at the top don't lose twice in a row too often. This skews the data a bit

  8. #398
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    Sparton - please see

    http://forum.ironmaidenlegacy.com/sh...2331#post32331

    There are players who are attacking other players a similar amount - yet have difference of over FOUR HUNDRED in the number of attacks they receive

    We've all been competing under the assumption that this has been a level playing field. That has not been the case.

    Dont you think it would be fair to issue a pop-up screen that says if you wish to compete in PvP you may have to spend significantly more resources - both time and possibly financial - to get to the same place as other players - and that you can't predict at this point who will require more or less resources? At least until this is resolved.

    I absolutely believe this is unintentional and you want this to be fair. But it's also a significant issue because frankly - people are paying to compete under the assumption their chances of winning prizes is based strictly on how well their team performs - and that is far from the case. Number of times attacked/losses -due to the structure of the point system - has a HUGE influence on ranking. If losses didn't cost points this would be a non issue. But at this point they are just as important as winning at attacks.

    Minor variations of 50-100-maybe even 150 ok. This is a game of chance.

    Four hundred? In fairness to all players - this should be made known to all competing.

    Just my opinion
    Last edited by Nicko; 02-26-2017 at 06:58 AM.

  9. #399
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    Quote Originally Posted by Gmac View Post
    Ok, now I know what protocol is (those are both my troopers too :-)

    You´re fast man, could never catch you, good run today! I enjoyed it very much.
    Enjoyed it very much as well... The numbers I was looking at suggested you may be a little faster.... not trying to set a protocol here, just offering insight as to how I think... You know all that would go out the window if we we're battling for the top spot anyway... Thanks for the badges.

  10. #400
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    It may be best to eliminate point losses for losing when you're attacked until his is resolved...

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