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  1. #61
    Quote Originally Posted by BenjaminBreeg View Post
    One question I have:
    Is the passive of the prisoner affected by the debuff "accuracy down"?
    Accuracy Up/Accuracy Down only affect the chance of things from skills, not passives (or talisman augments), so no.

    Quote Originally Posted by Warlord View Post
    The day 6 reward is now a character (3* Gunner Undead Soldier)

    So you already got this guy that reward a waste?
    The specific character is mainly for the sake of new players, but even if you already have him, a dupe 3* gunner is a decent amount of essence for the Sacrifice feature.

    Quote Originally Posted by angelkelly View Post
    How long before bnw or night city is release?..
    We don't have timelines to announce for these yet.

    Quote Originally Posted by BonFire View Post
    Alright, I'm a bit confused. Guardian sounds like it's for the entire team in terms of not getting affected by stuff, but the wording sounds like it's just for the character.
    Guardian only helps the character with that passive, not their entire team.

    Quote Originally Posted by Nine View Post
    I have no idea how that is possible, and I am sorry to keep coming back to this damn debuff again, but: Bleed.

    Until the patch today the type of the damage dealth was true damage, as it is described in the tool tip of both Rockets Dogs. For whatever reason with the patch the type of damage changed to magic. The skill description stayed the same, the description of the debuff ingame, however, states that Bleed deals physical damage. Somehow we got from: A is intended, A is descriped, A is implemented to: A is intended, A and B is descriped, C is implemented.
    Oh man, there is definitely some weirdly set values in the data for skills that use Bleed.

    The intent is:

    • Does true damage
    • Can stack (ie get multiple bleeds on the same character at once)


    We'll see if we can get that all correct in the next update.

    Quote Originally Posted by Nine View Post
    Also: An issue with Angel of Fear not triggering its passive persists and judging from my LoL runs it might be due to opponent attackers triggering revenge? Or it is a newly introduced problem due to the dispel ability of Warrior New Born of the Light.
    Don't forget you need to kill the target you have selected (doing an AoE that kills someone that isn't selected won't make First Blood trigger unless the selected character is also killed). That's not intended, but that's a known issue.

    Quote Originally Posted by Nine View Post
    One more thing I noticed: Buffs granted from Talismans are mixed up between different Eddies in PvE. While kinda nice to have two rounds of immunity although the Eddie on the bench has the Talismans equipped that might not be intended...
    Yeah, that's not intended sadly, I'll pass that along.

  2. #62
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    Is the character in the daily login rewards going to change each month?

  3. #63
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    Thanks again for the quick reply!

    Quote Originally Posted by Sparton_LOTB View Post
    Don't forget you need to kill the target you have selected (doing an AoE that kills someone that isn't selected won't make First Blood trigger unless the selected character is also killed). That's not intended, but that's a known issue.
    I know how the passive usually works, I actually make use of it fairly often and kill enemies with AoE on purpose without focusing them to get one more attack. At least in warrior LoL it was clearly observable over multiple runs that the passive never triggered when my Angel was counter attacked after killing its target. I can't say for sure if that was the case for other caracters, too and since the dungeon is no longer open I can't test it, but there was at least one case where I got the killing blow on the focused target with my (Navigator) Eddie, that didn't trigger the passive neither.

    If the logic of the passive is that of an invisible buff, the newly added removing of benefitial effects would explain it...

  4. #64
    Quote Originally Posted by 90mphyorker View Post
    Is the character in the daily login rewards going to change each month?
    We haven't settled on a plan for that. For now, since this is a short month, we're planning on keeping it with the Undead Soldier for at least this month and the next one.

    Quote Originally Posted by Nine View Post
    I know how the passive usually works, I actually make use of it fairly often and kill enemies with AoE on purpose without focusing them to get one more attack. At least in warrior LoL it was clearly observable over multiple runs that the passive never triggered when my Angel was counter attacked after killing its target. I can't say for sure if that was the case for other caracters, too and since the dungeon is no longer open I can't test it, but there was at least one case where I got the killing blow on the focused target with my (Navigator) Eddie, that didn't trigger the passive neither.

    If the logic of the passive is that of an invisible buff, the newly added removing of benefitial effects would explain it...
    Ah, interesting. Thanks for the additional info, I'll pass that along then.

  5. #65
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    Quote Originally Posted by Jofer16 View Post
    Yeah I was just gonna edit that in lol. Wasn't prepared for that and got my arse handed to me! Was better equipped round 2 Was like, what the F just happened?? lol

    Same complaints with Samurai, bad talisman slots/too squishy to compete with the elite toons in arena. He needs a major rework, unless the meta changes to favor his strengths. But it is fun when RNG shines on his extra attacks, just a bit too unreliable for me still.

    Cheers to you too! Just cracked a Heineken
    Hahaha, Im loving playing with the Visions, as Gmac said, now he look like a true 5* Eddie, one that I like most since his release!

    To bad Samurai isn't shining like he deserves to. Maybe some diferent combos with some other tons or talis and the star will rise hahaha

    Cheers!

  6. #66
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    So far, so good...

    ... but bad things first: I was expecting BNW to debut today. My fault, being to optimisc. Hope for next week.

    A suggestion: I would change the yellow bar from achivements to purple or something else less screamy.

    Made some tests against myself in pvp.

    Blue Rescuer seens fine. Half way sharded. Maybe I will give my full Rescuer team another shot.

    Isolate works fine. The dmg from Angel is ok.
    Lets jump in the Arena now.

    Edit: About the in battle popup with status, I prefer the old version with the stats buffs n debuffs in %. Now there is no more stats at all
    Last edited by Zapathusara; 04-12-2017 at 01:34 AM.

  7. #67
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    Quote Originally Posted by Zapathusara View Post
    ... but bad things first: I was expecting BNW to debut today. My fault, being to optimisc. Hope for next week.

    A suggestion: I would change the yellow bar from achivements to purple or something else less screamy.

    Made some tests against myself in pvp.

    Edit: About the in battle popup with status, Ibprefer the old version woth the stats buffs n debuffs in %. No there is no more stats at all

    Blue Rescuer seens fine. Half way sharded. Maybe I will give my full Rescuer team another shot.

    Isolate works fine. The dmg from Angel is ok.
    Lets jump in the Arena now.
    Im interested in the Magus CR, thanks for your info share, mate
    Maybe I will give him a try to hahaha

    Cheers!

  8. #68
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    Quote Originally Posted by HomemLivre View Post
    Im interested in the Magus CR, thanks for your info share, mate
    Maybe I will give him a try to hahaha

    Cheers!
    Maxed it out for shits and giggles, fun in PvE but the magic damage keeps it from reaching the top tier toons in arena.

  9. #69
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    I don't know if somethings wrong with my fingers, but I feel somethings wrong with the time slide (between past, present and future).

    I usually slide close to the corners, but now I need to slide closer to the center of the screen.
    Anyone feeling that to?

  10. #70
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    Quote Originally Posted by Jofer16 View Post
    Maxed it out for shits and giggles, fun in PvE but the magic damage keeps it from reaching the top tier toons in arena.
    Dang... she looks so promising!

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