Thanks for the info; it might be that talisman augments don't account for the passive or something.
Yeah, the matchmaking tuning seems to have exacerbated the amount of attacks some people would get relative to others, but we were able to pinpoint why that happened and will have a fix in an upcoming update.
How sweet it is to have a nice win streak snapped by taking out the last toon standing on the other team, only to trigger an APMA3 crash.
And by "sweet" I mean: how lame.
Just in case the sarcasm didn't translate in the post.
Any fix for this particularly frustrating crash that seems to be going around? Sure would be nice...
Last edited by RCarter; 04-18-2017 at 02:02 AM.
Hey Sparton, I've noticed that when using an android emulator, MEmu, on my PC to play LOTB that even after server reset at 5pm PST, the LOL dungeons will be locked until it hits 12:01am on the next day. This started routinely happening with the latest update (although I believe it also occasionally happened before) and it has been a bit of an inconvenience as it makes me have to use my phone for farming LOL, thus beating the point of having an emulator to avoid doing exactly that in the first place. Anybody else experiencing this as well?
The emulator I use mimics a Samsung Galaxy S7 Edge SM-G935F, so I'm wondering if the players who have that phone are experiencing this issue on their phones as well, or if it's just an emulator-based problem.
Last edited by Tritium; 04-18-2017 at 02:13 AM.
Just a question about vision eddie: he can remove all beneficial effects, shields and talismants effects even immunity ?? The other characters habilities are blocked by immunity... (viking's loot, assassin corrupt rescuer power move,prisoner's passive, etc...) Is there a bug or is it intentional ? how is that supposed to work please ?
In my opinion, any offensive habilities should overclass all the defensive ones
Last edited by surfingwithdje; 04-18-2017 at 05:29 AM.
That whole PVP shit is getting more and more ridicioulus with every day.
Bugs? Not sure if all those weired things are bugs, it simply brings more money to NF.
As long as here enough players that continue spending money in this game, there will be no changes.
And I wonder why nobody is upset, that they are fucking up the probabilties, just to make more money.
I only will play till the next downgrade, if no real fixes will come, I am done with this game like many others...
Good question. I think by now nobody knows anymore what is intended and what is a bug. Afaik Prisoner's passive block should not trigger with immunity up ... the devs knew about it and released the update anyway making the Gimp stronger than before.
Talismans also don't trigger when the Prisoner's passive block is up (at least in the first round)
i wish they would simply disable pvp or at least that ridculous ranking until it's out of its alpha phase. there are way to many things that are 100% bugs, many things nobody knows if wai and still too many things that are ... uhm ... not very good by design. nerfing "OP" toons just to replace them for even moar OP ones wasn't also really smart.
Bugs are expectable but if it gets unplayable, and it is unplayable right now, it goes a bit to far.
On the other hand i think it's too early to bring the torches and forks. I still hope they get some real fixes and improvemens in the next update.
A little compensation for all the skillshards (and time and/or money) wasted on broken or obsolete toons wouldn't be a bad idea