The way I see it, the G/A souls should at least be worth 1/3 of what regular souls are worth. For instance, through trooper points, G/A souls cost 3x the amount of magus, sentinel, and warrior souls. Using that as an example, why shouldn't G/A souls be rewarded at 1/3 the amount of what you'd get for a rare soul reward? With this conversion in mind, a tier VI sacrifice, which can normally reward 50 rare souls, would then have a chance of rewarding 17 (rounded up) G/A souls. Not a measly 4 G/A souls. This also gets into the issue where G/A souls are without a doubt the worst reward to get for a vortex fill. They almost shouldn't even be a reward there IMO. I'd much rather get only legendary souls or skill shards without any chance of a meager amount of G/A souls, considering how long it takes to fill the vortex meter.





